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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:34
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This Trading Session Closes EXACTLY 72 hours from the post time of this post.
Please post what you wish to buy/sell, the quantity, and the city you wish to do so.
This can include other transaction besides buying/selling such as trading between players, trading land tiles, building things, hiring labor, etc.
DO NOT EDIT TRANSACTIONS.
If you wish to alter your transaction or decide not to do it, simply quote the transaction you wish to modify and then type the modification to the transaction underneath the quote field.
The reason is because those who track transactions go down through the list and THEY DO NOT go back and constantly check for alterations/edits.
CITIES AND GUILD PRICING
FEUDALITY
Winning Price Method was Average Pricing
Average % Method (Go with average of everyone's choices)
GhengisFarb - Food (100%), Shields (0%), Commerce (0%)
Thrumble - Food (100%), Shields (0%), Commerce (0%)
Tarquinius - Food (100%), Shields (0%), Commerce (0%)
conmcb25 - Food (0%), Shields (100%), Commerce (0%)
Uber KruX - Food (100%), Shields (0%), Commerce (0%)
Nuclear Master - Food (0%), Shields (0%), Commerce (100%)
mrmitchell - Food (0%), Shields (100%), Commerce (0%)
Bismarck2990 - Food (100%), Shields (0%), Commerce (0%)
General Locus - Food (0%), Shields (0%), Commerce (100%)
Gamecube64 - Food (0%), Shields (0%), Commerce (100%)
MrWhereItsAt - Food (50%), Shields (20%), Commerce (30%)
- Final Food (50%), Shields (20%), Commerce (30%)
X
Winning Price Method was Equal Split
(Food-$33/Shields-$33/Commerce-$33)
The Asylum
Winning Price Method was Average Pricing
TORARADICAL - 100 Food/0 Shields/0 Commerce
Jonny - 50 Food/50 Shields/0 Commerce
Aeson - 0 Food/ 100 Shields/ 0 Commerce
Makahlua - 100 Food/0 Shields/0 Commerce
- Final Food (62.5%), Shields (37.5%), Commerce (0%)
Sample Transaction post:
quote:
I would like to sell 2 Food and 1 Commerce in The Asylum.
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Last edited by GhengisFarb on 16-07-2004 at 00:47
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Tarquinius
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I would like to sell three food in Feudality.
May I ask how often we hold these auctions? Every X game turns or so? I assume we will establish new prices after each auction?
Tarq
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:34
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CITIES AND GUILD PRICING
FEUDALITY
Winning Price Method was Average Pricing
Average % Method (Go with average of everyone's choices)
- Final Food (50%), Shields (20%), Commerce (30%)
Food ($50) /3 = $16.66
Tarquinius - 3 - $48
Shields ($20) /0 = $0
Commerce ($30) /5 = $6
Nuclear Master 5 - $30
X
Winning Price Method was Equal Split
(Food-$33/Shields-$33/Commerce-$33)
Food ($33) /0 = $0
Shields ($33) /0 = $0
Commerce ($33) /0 = $0
The Asylum
Winning Price Method was Average Pricing
- Final Food (62.5%), Shields (37.5%), Commerce (0%)
Food ($62.50) /0 = $0
Shields ($37.50) /0 = $0
Commerce ($0) /0 = $0
Last edited by GhengisFarb on 16-07-2004 at 04:17
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:34
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CITIES AND GUILD PRICING
FEUDALITY
Winning Price Method was Average Pricing
- Final Food (50%), Shields (20%), Commerce (30%)
Food ($50) /3 = $16.66
Tarquinius - 3 - $50
Shields ($20) /0 = $0
Commerce ($30) /5 = $6
Nuclear Master - 5 - $30
THE CITY OF X
Winning Price Method was Equal Split
(Food-$33/Shields-$33/Commerce-$33)
Food ($33) /0 = $0
Shields ($33) /0 = $0
Commerce ($33) /0 = $0
THE ASYLUM
Winning Price Method was Average Pricing
- Final Food (62.5%), Shields (37.5%), Commerce (0%)
Food ($62.50) /4 = $15.62
Jonny - 2 - $31.25
Makahlua - 2 - $31.25
Shields ($37.50) /1 = $37.50
Jonny - 1 - $37.50
Commerce ($0) /0 = $0
Last edited by GhengisFarb on 16-07-2004 at 04:37
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mrmitchell
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2 food and 1 shield to Feudality
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Thrumble
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Uber- the way I understand it the percents are just the allocation of money to the good types. All of that money will then be divided by the amount of that good type sold. That's what it looks like is happening.
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