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jtsisyoda
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COO, Morgan Industries, ACDG3
Jul 2003 time: 00:33
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This turn could be considered complete, but I urge everyone to look at the labs situation. I made a reversible change in an effort to grab CentEco a turn early.
I switched MorgInd to the river energy bonus.
sliders: 40/0/60
Need two lab extra points to get CE in three turns.
30/0/70 gives one extra lab point per turn, but loses 5 ec to inefficiency... If we do that in 2110 and 2111, we'll get CentEco in 2112, a year early. But..
Next turn, the two western scouts have rivers they can get onto... for every pod they find that's within reach by 2111, that's one less turn we would need 30/0/70.
SO... Do we go for it? Or play safe and scale it back to 50/50, and work the rolling rainy?
Also, no auto-completes, but the indie scout found a pod, uncovering a 2km high energy bonus (6 energy w/solar).
Attachment: acdg3-morgan-2109_decision_required.zip
This has been downloaded 3 time(s).
Last edited by jtsisyoda on 15-07-2004 at 21:38
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TheLoneAmigo
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Get formers fast... we're the Morgans, we can afford to put a few credits into Investment Opportunities. If we're trying to play safe for the future, well, I'll quote our very own CEO:
"By what right does this forgotten future seek to deny us our birthright?
CEO Nwabudikae Morgan, "The Ethics of Greed"
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