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bongo

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TRBNGR
Sep 1999 time: 06:35
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SS gives 30g+WM 
FP city build granary- Our 4-turn settler pump is now officially open 
Cata fortified in capitol.
Lot of messing around with WF, result:
Neu Neu Neu theben grows next turn
Ichbineinstinker go max on shields this turn, next turn we rush settler and max food to grow and finish settler in 2 turns.
Archer build in capitol changed to settler, ready in 2 turns.*
Worker trio ends up southwest of ichbin.. to road a bit, I want to get that settler going *fast*,
also, ship return to pick up settler, DefDiv3 is in position south of no WMDsHere to board ship later.
Messed about with the science rate, we can finish chivalry next turn at 70%/101g or 2 turns at 30%/46g, I chose 2 turns. Ironically that will also give us a huge positive cashflow. Gets me thinking that someone else may have gotten to chivalry before us, this turn maybe 
Haven't done the math on this, just a hunch.
Two workers and a temple resdy next turn. We can probably calm down the workers soon, we got 22 now.
Remembered to give WM to SS 
Forest cut down close to capitol when I hit enter, looks like settler will be built next turn already No good catch this time, just luck 
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