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Groc
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I was reading the tecnology tables of Jon Sullivan that ccmpare the effectiveness of different weapons at different ranges. When building a medium ship I had the choice of an using: 1) an inertial stablaizer, 2) a combination of armor+engines+manuverability to get to a beam defense rate (of 4 in this case - because it was early in the game). Neither of these methods used a shield at all.
My question is will the charts apply to defense rates that are created by using an alternative way of getting that defense rate - the same as when the defense rate was created by having a shield (of 4, in this case)? In other words is a shield of 4 the same as a defense rate of 4, or is one better than the other? All other things, such as ship size, being equal.
This is for MOO I.
Thanks for any responses.
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GameGeek
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quote: Originally posted by Ljube-ljcvetko
I rarely use any shields and with small ship designs, for which the space is at a premium, I never use shields. But I always use inertial stabilizer and better maneuvrability for beam evasion. |
When I've gone to design ships, I'm automatically upgraded to the best shields I've got. Do you mean that you don't research shields, or is there some way to design a ship without them, regardless of where your research stands?
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GameGeek
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Well, I'll be . . . Never knew that you could change the type of computer, either. Not that I ever worried about it much, as I always wanted the best shields and computers that I could get. But since I'm currently experimenting & just about ready to attack Antares in my current game, I'll have to put some of this to use.
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