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Bird
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South Orange, New Jersey
Jan 1970 time: 00:12
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Standard Operating Procedure.
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Matthew
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Manhattan, Kansas . USA
Jan 1970 time: 05:12
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This is why catapults were invented. The trick is to get mathematics while building a couple vet phalanxes, then a couple vet vatapults, and moving next to the mountain just before the end of your turn before he can react. Won't always work, but sometimes it does. Especially if the fool doesn't realize you have a city near by. But I have to agree that it's probably cheaper to just stick a couple defensive units on it if it's vulnerable, or do enough patrolling to avoid the intrusion.
Once RAH's ally intentionally built on his specials. Boy was he pissed. Couple turns later the poor fool was asking me, the leader of the other power block, if he could ally with us instead.
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rah
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Apolyton Prince of Moderators, Master of Reason
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Lord of the Ferrets
Jan 1970 time: 23:12
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Yeah, I was Pissed. Real Pissed. Didn't expect that from an ally. If it had not been an ally, he never would have gotten the city down and established. Since then I have gotten a little more paranoid. I even trashed some dips (from a civ that I had a tech stealing treaty with) that got too close to one of my cities that was near completing a wonder. While my opponent was naturally upset, I explained the situation and he understood. (understood meaning didn't go into a suicidial assualt against my civ)
And yes, after that first experience, I did ask to realign with the other team. My ally wasn't worthy anymore. 
That's why I love no alliance games, every treaty must be held suspect. You make peace and hope it will buy you a few critical turns to build up a defense or offense. Or some treaties that are mutually beneficial and are honored for a considerable time. But there are only a small handful of players that I will trust for that type of treaty.
I love trading maps with people with the "only if you don't trade maps with someone else clause" only to find out later that your map was sold as a commodity to every other player.
The little treacheries are what makes MP civ the great game that it is. AI backstabbing was expected and an annoyance at best, but when a human player does it, depending on the timing, could prove fatal.
RAH
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Expect it if you expect war, Mercantile.
It's an open declaration of war.
Building on a mountain in your city squares is pretty good tactic.
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It's In The Way That You Use It
ICQ 51553293
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I always enjoy your insights, Ming.
There is nothing that retards the advancement of a civilization like a prolonged war.
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It's In The Way That You Use It
ICQ 51553293 Tuatha de Danann Tribe
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