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Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:35
  Old Post 20-07-2004 08:11
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Turn 62 - 1475 BC Put an end to popups!

Orders from the Ministers:

ALL MINISTERS, please feel free to edit this post to enter in your orders.

Place Save Here Beat you WIA

Pre-Turn Actions


Military Orders
(warriors)
Roadkill: Remain fortified as sentry
Anthea: 8
Grog: 6
Ares: Remain fortified as sentry
Con: MP in NA
Diomedes: MP in PH
Jason: MP in poly
Odysseus: MP in Hypnos

(hoplite)
Bellerophan:
Theseus: MP in Olympus

(archer)
new archer: 9


Worker Orders

#1 Roads-R-Us - Continue roading
#2 Fred & Barny - continue mining
#3 Oppressed Laborers - road


City Orders

#1 Apolyton - wf - Settler (horse), Barracks
#2 Hypnos - wf - Warrior
#3 Poseidon's Harbor - wf - worker, archer
#4 Naked Aphrodite - wf - Barracks (under way), hoplite
#5 Olympus - wf - build?

Diplomacy To Be Completed
Inform CDG of when we will get Philosophy ... aprox 5 turns.

Any Other Things To Be Done
Purchase a barbarian slave worker from PAL as soon as possible. Gold does not need to be exchanged for it to abide by the UN rules.

Last edited by Krill on 22-07-2004 at 23:09

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:35
  Old Post 21-07-2004 23:31
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Support Apolyton buy from Amazon

Will do orders tonight when I get home from grocery shopping. Thanks for the patience.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:35
  Old Post 22-07-2004 05:56
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Remove this text

quote:

MOI orders – first in a long time. Thanks for the patience folks. As I have no access to poly, I will email them to Togas in the hopes that he can edit them in (or get them posted) prior to the turn being played if for some reason I don't get the chance.



I am basing this off of the beginning save for 1500 bc. Poly is down, and I have no idea what was done during the last play.



We have 8 squares to road in the next 20 or so turns, and only one worker working on it. Not possible. It takes 4 turns to road each square (3 to road, 1 to move onto the square). 4 times 8 is 32. Our schedule requires the iron to be hooked up on or before turn 82. Before I left, I left orders to do no improvements other than roading. Didn’t happen. No big deal, but we need to pull Fred & Barney off of their current area and send them up to help out Roads-r-us. It will take F&B 4 turns to join up. Use the GOTO command. Abandon his current build. This will also help out in that we will be able to connect to the horses close to our original guestimated schedule of turn 69.



The build queues for our cities should be as follows (to turn 9, the start of the war):

Apolyton: Settler (horse), Barracks, worker, settler(?), sword. The barracks is in a bad spot, but we need a filler to let our population regrow. Perhaps we should build a couple of regular hoplites?

Hypnos: Warrior, Archer, horse, worker, horse, sword, sword

Poseidon’s Harbor: Archer, worker, archer, currach, hoplite, sword, sword

Naked Aphrodite: Barracks (under way), hoplite, archer, sword

Olympus: Catapult, worker, catapult, granary, settler. The cats are a filler to allow the city to grow a bit. We need the extra worker, we have access to floodplain, so our growth will be good once we get rid of the dang barbs. If someone has a better filler, please let me know. I hate to waste a lot of time on regular units, and the cats don’t need a barracks. However, they will most likely be of no real use to us in our upcoming offensive.

Equinious (horse city, or whatever we name it): Barracks, sword



No other cities will be able to get any production out prior to the beginning of our war. Builds during the war we be hard to predict, as it will to a large extent depend on what the war does to our armies.



Our research indicates we will have Philosophy in 5 turns or so. We do not yet have CoL. In our chats, I was quite explicit with them that we want CoL 5 turns before we finish Philo so that we have a buffer. Will the FAM please contact them and confirm what is going on. I would prefer we slow down our research a bit if it looks to be close.



Thanks.

--GK

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:35
  Old Post 22-07-2004 11:01
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Support Apolyton or Terrorists Win

Could we just send out next worker to help Roads? Seems wasteful to pull a worker off in the middle of a project. Can we wait for his project to end first?

Let's not build the barracks in Apolyton. Another regular Hoplite will be fine and we can never have too many Hoplites.

Olympus could also build: walls, temple, hoplite, warrior. We don't have to build a cat. We could also build weak archers to hunt barbarians. Personally, I'm leaning towards a temple. Will give us more floodplains to work and allow better growth.

A message has already been sent to CDG regarding CoL. They wrote back. We should get CoL shortly. No need to slow down research.

--Togas

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

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and the Apolyton University
Jun 2002
time: 21:35
  Old Post 22-07-2004 11:59
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Suffering from ads?

I'd be in support of Olympus building an archer for barb hunting. The sooner we get those barbs away, the better.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:35
  Old Post 22-07-2004 20:01
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For some reason I wasn't able to connect to poly last night from my home computer. Thanks for posting this Togas.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:35
  Old Post 22-07-2004 21:08
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Got spare money?

quote:
Originally posted by Togas
Could we just send out next worker to help Roads? Seems wasteful to pull a worker off in the middle of a project. Can we wait for his project to end first?


I agree with Togas, this seems a little wasteful.

I propose we move the PH tobacco citizen to the forest this turn and finish the worker to assist Roads, then do 2 archers. The third citizen is working the tobacco a lot anyway, so while we do lose some commerce, it shouldn't effect builds. We can slip in a turn with the cattle for PH to bring the fpt back up to 2.

So here's the WF I propose for this turn:
-Hypnos bonus grass (tile 6) to the roaded grass (tile 3)
-Apolyton forest (tile 8) to the bonus grass (tile 12)
-Poseidon's Harbor tile 1 (river bonus grass) switches with the apolyton cattle
-Poseidon's Harbor tobacco (tile 7) to the forest (tile 18)

Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:35
  Old Post 22-07-2004 23:06 Visit Inverse Icarus's homepage!
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Military orders in.

I concur with Togas, let the worker finish his project.

We need a name for our new Archer, how about Phobos again?

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

Donate to the Red Cross
and the Apolyton University
Jun 2002
time: 21:35
  Old Post 22-07-2004 23:17
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Get a bigger avatar today!

Phobos II. Son of the great Phobos.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:35
  Old Post 23-07-2004 01:18
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Support Apolyton, buy Galactic Civilizations

Grr and :tongue to you Krill.... If I got up a few hours earlier....


0.o But then I'd be so tired as to be useless all day. Hmm...

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:35
  Old Post 23-07-2004 03:33
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Inflate your Upload Space

atleast we have a safty net to catch the save no matter what. Naming the archer, could we name him Hermes?

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:35
  Old Post 23-07-2004 04:30
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The save is in. I'll be in chat in about an hour. Still at the office.

--Togas

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:35
  Old Post 23-07-2004 09:12
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Inflate your Upload Space

Turn Results

Played in chat with Kloreep, OctavianX, conmcb25, Master Zen, Whitebandit, WIA, using posted orders at 3:30am GMT

RESULTS IN NATURAL ORDER

Archer renamed to Phobos II and moved 9 into Olympus.

Oppresed Laborers start on Road on Ivory

Grog moves 9

Anthea moves 8

City Workforce Adjustments:
-Hypnos bonus grass (tile 6) to the roaded grass (tile 3)
-Apolyton forest (tile 8) to the bonus grass (tile 12)
-Poseidon's Harbor tile 1 (river bonus grass) trades with the Apolyton cattle tile
-Poseidon's Harbor tobacco (tile 7) to the forest (tile 18)

IMPORTANT NOTES
We did not receive CoL from CDG. Philosophy in 5 turns.

APOLYTON's settler will come out in 4 turns.

The Ivory road will be finished before any of our cities grow, allowing us to safely increase our population 1 higher.

We are solidly ranked #3 in all key categories.

City sizes:
PAL 4
CDG 2 (recent settler build!!!)
BAT 7
GWT 2

Our military is AVE to PAL and STRONG to CDG.

--Togas

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:35
  Old Post 23-07-2004 09:18
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Support Apolyton or Terrorists Win

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:35
  Old Post 23-07-2004 09:19
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