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Thrumble
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I think we should go back to the 3 day session, too many people missed out on this one.
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mrmitchell
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Are we done? Are we replaying this?
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Esoteric
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Time is bunk.
Apr 2004 time: 05:35
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option 3 
When do we start to calculate the general upkeep of the Vassals and city labor in, GF? Doesn't my vassal require 1 food per session in upkeep?
Your new posted rules are great, nice to see something in the way of consolidation. Labor should really be more defined, and what about skilled labor such as carpenters. I notice I have a lot of trees on my land, and naturally I would like to get the most out of thiings as they stand now. So, I thought about putting together a skilled force of stone masons, carpenters, and possible a blacksmith or two- a basic construction company let's call it.
But there isn't anything in existence in the rules currently about our 4th basic resource, beyond how we acquire our first, free, self-maintaining slave.
Last edited by Esoteric on 26-07-2004 at 22:33
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GhengisFarb
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I want my HAMBURGERS!!
May 2002 time: 23:35
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quote: Originally posted by Esoteric
option 3 
But there isn't anything in existence in the rules currently about our 4th basic resource, beyond how we acquire our first, free, self-maintaining slave. |
In the $MiniGame a new Vassal was put up for auction for every Worker we captured from another civ. Vassals required 1 Food for every 2 Vassals you had, any odd Vassal wasn't considered to require food, so 1 Vassal required no Food, 2 Vassals required 1 Food, 3 Vassals required 1 Food, etc.
It was also proposed to have Carpenters, Masons, and such but wasn't implemented due to many players feeling it would make the game too complicated.
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