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Bogor
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Melbourne
Jun 2004 time: 15:35
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This is for reliable players from Australasia only.
I propose QC (Quickciv) game. Up to 6 players.
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Rowick Hepan
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Australia
Nov 1999 time: 05:35
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Count me in
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Bogor
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Melbourne
Jun 2004 time: 15:35
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More Aussies or Kiwi's needed!
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Bogor
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Melbourne
Jun 2004 time: 15:35
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We got 4, shall we start this now? If so post your setup preferences.
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Bogor
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Melbourne
Jun 2004 time: 15:35
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Yeah small map is my preference, I could be pushed to std but it would take some pushing.
Now i was thinking of the QuickCiv scenario for this game. What ya reckon? It's very good for pbem's as your cities grow so fast & units/improvements/wonders get built v fast too. Whole game is 135 turns. If we do you's might wanna repick your civs. Korea rocks in QC.
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Bogor
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Melbourne
Jun 2004 time: 15:35
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We start when everyone sends in the required info...hint hint
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Bogor
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Melbourne
Jun 2004 time: 15:35
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pm's sent to Beta & Aqualung.
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Bogor
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Melbourne
Jun 2004 time: 15:35
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ahhh, ic, oh well just waiting on Aqualung then
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Bogor
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Melbourne
Jun 2004 time: 15:35
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OK game created.
turn order
Bogor Greece craigsb at comcen dot com dot au
Paddy Celts pirate at vtown dot com dot au
Rowick Maya nbbuiz at hotmail dot com
Aqualung Iroq ???
Pangaea, sml, temperate, 5 bill, Regent, roaming barbs.
Vic conditions all on except for space & wonder.
SGL's on, cultural conversions on. Game limit 135 turns.
Quickciv.biq loaded.
I have no idea if any of you have played QC before but if you haven't you should check out how it works. Note that a settler takes 3 pop off a city.
GLA, this will be our turnthread.
save name format:
bogor to paddy4000bc
Last edited by Bogor on 08-08-2004 at 14:07
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Bogor
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Melbourne
Jun 2004 time: 15:35
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Hmmm, we're playing quickciv because I suggested it in the original post & nobody objected or suggested any other type of game.
If you load up quickciv it will give you a description of how it works on the scenario information blurb. Also once the game is launched you can check the civolopedia for details.
Quickciv is basically AP civ on steroids. All units & buildings & wonders are like half price, workers work super fast, there is no despotic food penalty, techs are cheaper & there are only 135 turns because thats all it takes to get through to future techs, & settlers cost 3 pop points.
It works very well in pbem as your civ develops very quickly, what you have to watch out for is quick redundancy of units, upgrading is very important & also it's easy to earn money, as improvements are done so fast & your cities grow so fast.
I suggest you all try a couple of games SP, but note that the AI isn't really geared up for quickciv & is thus very easy to beat. Note that Agr becomes an average civ trait due to the removal of the despotic food penalty. So if you all would like to restart & pick different civs thats cool, or you could just use it as a learning experience.
Quickciv really is an excellent well balanced, fun scenario well worth learning. & Korea rocks in Quick civ! 
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Rowick Hepan
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Australia
Nov 1999 time: 05:35
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Hi All,
Does anyone have Aqualungs email Addy?? - I need to pass the turn on to him.
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