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embryodead is offline embryodead
Settler

Jul 2003
time: 05:35
  Old Post 25-07-2004 05:59 Visit embryodead's homepage!
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Warhammer Fantasy Mod 2.0 Preview Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Introduction
This mod will be a result of almost 2 years work. The first version of Warhammer mod released back in 2003 turned out to be one of the most popular mods on CFC. The second version has been made from scratch for Conquests expansion and has taken months of graphics making, editing and testing. It has been work of many people, who consciously or not, have taken part in creation of this mod, so that now I have to prepare a huge thanks list for the release

Note: the mod will be released during the first week of August 2004.

Factions
There are 25 playable factions, including elves, dwarfs, undead, orcs & goblins, lizardmen, forces of chaos and numerous human kingdoms and tribes. Factions have their own unit sets as well as different features such as disease immunity, ability to sacrifice workers, mobilise to war, use specific citizens or build improvements or wonders not available to others. By usage of fixed governments, factions like or hate each other depending on their alliegance. Therefore, playing High Elves, you may expect to be hated by chaotic tribes from the very beginning and have extreme diffilcuties when dealing with goblin or orc resistors. Most factions have custom leaderheads made specially for this mod.

embryodead is offline embryodead
Settler

Jul 2003
time: 05:35
  Old Post 25-07-2004 06:00 Visit embryodead's homepage!
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Got spare money?

Units
There are over 300 units, including numerous units made specially for this mod. Some of them are shared by groups of factions, some are unique to one, specific kingdom or tribe. Units chosen for this mod are assured to be top quality, not just in terms of graphics, but sounds as well. It took many days to edit sounds for every single unit in the mod, so that they are suitable and synchronised. You will also find completly new units, not released seperately yet (previews will follow).

Attachment: wfm_units.gif
This has been downloaded 108 time(s).

embryodead is offline embryodead
Settler

Jul 2003
time: 05:35
  Old Post 25-07-2004 06:04 Visit embryodead's homepage!
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Lose 30 kilos (of popups)

Advances
Large and logical tech tree is what makes games long and interesting. Warhammer mod has 92 researchable advances spanning over four eras, supported by many advances allowing civ- or group-specific tree branches, handled in a neat way, not seen before in Civ3 mods. In other words, the tech tree will look different, depending on the faction you play, not just in terms of units, but also advances providing specific abilities, worker actions, buildings and wonders.

Civilopedia
Huge civilopedia provides complete game information as well as background history taken from the Warhammer world.

Mod variations and scenarios
Together with the mod, you will receive its varations (ie. winter mod, with slight differences in available factions, units and resources) and a set of semi-random maps (based on random maps, but edited to be more entertaining, ie. with suitable starting locations, landmarks and special resources). Maps and scenarios based on Warhammer world will follow the mod soon after its release.

Attachment: wfm_techtree.jpg
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embryodead is offline embryodead
Settler

Jul 2003
time: 05:35
  Old Post 25-07-2004 06:12 Visit embryodead's homepage!
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Enter the AD-FREE zone

The biggest kudos go to aaglo, who created dozens of quality Warhammer-specific war machines and ships (those who remember Man O'War should recognise them):

Attachment: wfm_aaglo.jpg
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embryodead is offline embryodead
Settler

Jul 2003
time: 05:35
  Old Post 25-07-2004 06:13 Visit embryodead's homepage!
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Support Apolyton, buy Civilization: The Boardgame

Another person that added immerse amount of Warhammer feel to the mod is Kinboat. Without him, the Lizardman civ would not be possible, as he created the Leaderhead, numerous Skink and Saurus units, Slann, Stegadon and Terradon. Cold One Rider and Kroxigor units were made by me but using Kinboat's 3D models. Turtles are by aaglo, Carnosaur is a converted PTW Allosaur.

Attachment: wfm_lizardmen.jpg
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embryodead is offline embryodead
Settler

Jul 2003
time: 05:35
  Old Post 25-07-2004 06:14 Visit embryodead's homepage!
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Tired of ads?

Animated leaderheads I created for this mod (there are more, by other people):

Attachment: lheads.jpg
This has been downloaded 104 time(s).

Teppic is offline Teppic
Settler

Jun 2003
time: 05:35
  Old Post 25-07-2004 17:37
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Support Apolyton, buy Civilization: The Boardgame

Wow, looks really good! Remind me to download it when it comes out

SpencerH is offline SpencerH
King
Co-Ruler of my patch of land south of Birmingham Alabama
Feb 2002
time: 23:35
  Old Post 26-07-2004 18:41
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Support Apolyton

Very impressive. I look forward to its release (oh ****, its for conquests )

Teppic is offline Teppic
Settler

Jun 2003
time: 05:35
  Old Post 12-08-2004 12:16
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Support Apolyton, buy Civilization 2

Note: the mod will be released during the first week of August 2004.

Where?

embryodead is offline embryodead
Settler

Jul 2003
time: 05:35
  Old Post 12-08-2004 17:35 Visit embryodead's homepage!
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Support Apolyton buy from Amazon

It's available at CivFanatics.com and CDGroup.org. Don't really think there's a point in uploading 270 MB file on poly since Creation forums seem to be dead here...

Teppic is offline Teppic
Settler

Jun 2003
time: 05:35
  Old Post 14-08-2004 14:23
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Enter the AD-FREE zone

Okay, thanks.

self biased is offline self biased
King
Yggdrasil.
Nov 1999
time: 00:35
  Old Post 16-08-2004 07:17 Visit self biased's homepage!
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Lose 30 kilos (of popups)

schweet.

Thoth is offline Thoth
Prince
Ottawa, Canada
Dec 2000
time: 00:35
  Old Post 30-08-2004 21:30
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Avatar Enlargement: We've got the solution

Wow! Looks awesome, but 270 MBs is going to take a long time to download at 56.6 (anybody got a high speed connection I can borrow? )

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