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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Cake or Death? > T130 - 30ad
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Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:34
  Old Post 26-07-2004 16:33
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T130 - 30ad Full PM-box? Change here!

The Monkeys are sending out settlers.

One with a 3 NM escort has emerged to to the northwest, another to the south and a worker plus escort to the south too.

Having just sent half of our southern force back north on the boat, we don't have enough to attack. Not sure whether to hang around for a bit with the three horses, bring back the other two and spear, or abandon and rejoin the main stack.

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:34
  Old Post 26-07-2004 16:35
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Lose 30 kilos (of popups)

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:34
  Old Post 26-07-2004 16:37
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Support Apolyton or Terrorists Win

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:34
  Old Post 26-07-2004 20:25
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Interesting.

Nothing we can do about it. We just need to continue our buildup.

-Arrian

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:34
  Old Post 26-07-2004 20:33
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they need the unit support...

I reckon that we need cav to win this...

or a ton of cats...

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:34
  Old Post 26-07-2004 22:20
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We'll have around 20 cats in a few turns time ...

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:34
  Old Post 26-07-2004 22:20
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Start

MAST send us Military Tradition unaccepted. That'll be the anomaly that Oct X mentioned.

They also have a city called Military Tradition. What going on?

BC completes worker (BC130)
CoS, Silesia, Ciao, Plymouth complete Cats

More jungle cleared around Corinth/Plymouth


Cities

Izz, Cov starts Cats
Izz & Burundy set for +5f


Worker Moves

BC130 moves south
3-wrk@BC3 road
Catdrill mines
'Sexytune-3' to ST3
Izz129 to Sil33 and mines
3-wrk@Pl7 road
Izz128 chops
3-wrk@Corinth33 to hill on Corinth4 (to link Corinth to our war road)
6-wrk@CowR6 move 3
3-wrk around CM to CM22


Naval and far South

Both 3/4 Horses meet on coastal hill & Jumpy draws adjacent
4/4 Horse moves 44 - will meet Dumpy
Dumpy and Frumpy move clockwise & northward


Unit Moves - Core & Jungle

All units proceed along war road
Warr nr Silkfest moves south



Unit Moves - West

Warr nr Cow River heads west on Barb patrol
Warr nr barbs onto hill to heal
Scout moves 74


On the Books

1 Settler
42 Workers
5 Warriors
15 Longbows
9 Spears
1 Sword
16 Horses
8 Cats
4 Galleys


Diplo

65g to Tabemono.


End

+74g gpt, 387g (9.0.1)
No Research.


Pop 2691K - 3rd
GNP 265m - 3rd
Mfg 100 - 2nd
Land 22800 - 3rd
Income 4 - 4th
Prod 351 - 1st <---

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:34
  Old Post 27-07-2004 03:29
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From the Gen Forum, it looks like the Mil Trad thing is a MAST joke. Pretty good one, IMV

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:34
  Old Post 27-07-2004 17:18
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Got spare money?

That's amusing. Silly MASTers.

Are our spearmen assembling at Silkfest for musket upgrade?

-Arrian

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:34
  Old Post 27-07-2004 17:43
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Got spare money?

There's no clear road from SF to the front. The only road out of SF usually has Python units on it I thought that the war settler would be building a fort to rush a barracks in on the front, and this being used for healing too. I suppose cash would be a problem though with all the upgrades.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:34
  Old Post 31-07-2004 19:53
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Got spare money?

Yup, I think we need to try and work with Silkfest as the upgrade point - we don't have spare cash lying around.

-Arrian

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