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pg
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i wonder what would happen to pc games if doom 3 sold badly... anyhow, all i really care about it multiplayer so as long as that is ok i'll be happy. i just hope modders can make it so you can have more than 4 players or it'll be pretty pointless.
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Maquiladora
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Ill review it in 2 or 3 years.
Althon xp2000 1.6ghz
512mb ram
128 geforce fx
I have only been playing it half-decently on 640x480 lowest detail.
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:34
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After I complete it . Well, gameplay is sure standard shooter in the terms you got to shoot, but I like it a lot. Monsters are very nice, ID-style, then there are computers to interact with and such stuff. Great cutscenes, and there actually is an interesting story. Level design is much to my liking, being quite linear - I usually have the tendency to get lost on levels, so I like it when they're pretty linear, eh.
Asher, yup, first 15 minutes are great, too, already some scares, but nothing near the real experience.
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:34
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As for how flashlight and shooting works. Yes, generally, you lower your flashlight. However, most areas aren't completely dark, there is some weak lighting, so you will probably see outline of the monster. For the occasions when it's completely dark.... learn the art of shooting by guessing, it's actually exciting. I first thought I'd dislike that flashlight-weapon switch, but it adds to the challenge in a nice way. Oh, and some monsters are a source of light.
Gameplay by the way isn't like Doom 1 or 2 obviously, in the sense than in first two parts you'd end up shooting a dozen monsters at the same time. I think I've encountered about 5 at the same time so far, but not more. Mind you, firefights are very good here.
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