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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alpha Centauri > AC-Democracy Team Game > ACDG3 Gaians > Base production
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What to produce? (Time out:0 days after 28-07-2004, 19:12)
Base 1: Scout
Base 1: Former
Base 1: CP
Base 1: Probe
Base 2: Scout
Base 2: Former
Base 2: CP
Base 2: Probe
Base 3: Scout
Base 3: Former
Base 3: CP
Base 3: Probe
Base 4: Scout
Base 4: Former
Base 4: CP
Base 4: Probe
Base 5: Scout
Base 5: Former
Base 5: CP
Base 5: Probe
Base 6: Scout
Base 6: Former
Base 6: CP
Base 6: Probe
View Results [Edit Poll (moderators only)]
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Chaos Theory is offline Chaos Theory

King
Missouri / Misery; CC
Oct 2002
time: 04:34
  Old Post 28-07-2004 19:10 Visit Chaos Theory<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#1 Report this post to a moderator
Base production Support Apolyton

Vote on what you would like to see produced at our current bases, and the next two. If you want something not listed, don't vote for that base and write in what you want. Vote once per base.

If the base in question has accumulated too many minerals to switch, or doesn't yet exist, vote for the next build. If switching is still free/cheap, then vote for the current build.

This does not concern what we should switch to in case of a pod hurry, just what we should build with normal minerals and paid hurries.

Last edited by Chaos Theory on 28-07-2004 at 21:00

smacksim is offline smacksim
King
Deputy Chairman of the Council of Lords of Gaia
Feb 2004
time: 00:34
  Old Post 28-07-2004 19:20
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#2 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

That is, after they finish what they are currently working on, correct? With the exception of Fallow Time (Base 2), which has less than a row of minerals done.

Also, when we are about to pop a unity pod, we have the possible case of re-queueing a useful large mineral unit, like a probe, for the duration of the pod-pop, if and when that nearest base to the pod has less than 10 minerals produced.

I voted.

Last edited by smacksim on 28-07-2004 at 19:26

Chaos Theory is offline Chaos Theory

King
Missouri / Misery; CC
Oct 2002
time: 04:34
  Old Post 28-07-2004 20:03 Visit Chaos Theory<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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#3 Report this post to a moderator
Help yourself to an AD-FREE life

Bases that have accumulated many minerals towards their current production will not be changed lightly.

Bases with >10 mins accumulated *can* be switched to a costly build before a pod pop, then switched back to the original build if the pod did not yield a free hurry, without a penalty.

In the case of a pod pop, we can queue either a CP (if the base has sufficient population) or a Synthmetal Probe team (expensive but useful, and it would prototype Synthmetal for us).

smacksim is offline smacksim
King
Deputy Chairman of the Council of Lords of Gaia
Feb 2004
time: 00:34
  Old Post 28-07-2004 20:38
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#4 Report this post to a moderator
Support Apolyton

You might want to further clarify the poll: This is for what to build after the current build is done, if that is in fact, what you are meanin'.

Illuminatus is offline Illuminatus
SMAC Stories Editor
Salvaging Unity Fusion Core
Jul 2003
time: 06:34
  Old Post 28-07-2004 22:07 Visit Illuminatus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#5 Report this post to a moderator
Remove this text

So is this poll for current production of for after the current build is done?

smacksim is offline smacksim
King
Deputy Chairman of the Council of Lords of Gaia
Feb 2004
time: 00:34
  Old Post 28-07-2004 22:11
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#6 Report this post to a moderator
Put an end to popups!

That's how I'm interpreting it: What to build after current production is done, with the exception of FTime, which could still switch without penalty. Since I'm the only one who voted, perhaps its good to follow this idea....

Illuminatus is offline Illuminatus
SMAC Stories Editor
Salvaging Unity Fusion Core
Jul 2003
time: 06:34
  Old Post 28-07-2004 22:16 Visit Illuminatus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#7 Report this post to a moderator
Suffering from ads?

In that case: change FT to colony pod.
Virgin soil: CP
Dreams of Green: scout for garrison GL - CP.

smacksim is offline smacksim
King
Deputy Chairman of the Council of Lords of Gaia
Feb 2004
time: 00:34
  Old Post 28-07-2004 22:21
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#8 Report this post to a moderator
Increase the size of your Attachments

Map Key for posters would be nice. I'm too lazy

Base 1: Gaia's Landing
Base 2: Fallow Time
Base 3: Virgin Soil
Base 4: Dreams of Green
Base 5: built from Gaia's CP, due in a few turns
Base 6: built from Fallow Time (probably)

Net Warrior is offline Net Warrior
King
Long Island, New York
Sep 2003
time: 00:34
  Old Post 28-07-2004 23:17
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#9 Report this post to a moderator
Tired of ads?

One pod pop can change so much that it's tough to try to guess what we will need to produce so far into the future. I guess it's good to start thinking about it anyway

Are we going to stop for a breather when we hit the bdrone limit or are we going to just keep making CP's?

One more thing to consider....it's just about time to start on our 1st Special Project, now that we have an AA, we'll be in Planned soon, and we'll get to Wealth at about the 1/2 way point. Dreams of Green looks perfect as it will have another monolith available when it gets to size 2. How about right after the former is completed we start on it there?

Last edited by Net Warrior on 28-07-2004 at 23:31

smacksim is offline smacksim
King
Deputy Chairman of the Council of Lords of Gaia
Feb 2004
time: 00:34
  Old Post 08-08-2004 03:17
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#10 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

This poll should be cited in turn discussions. A new poll should be made every few years, hopefully with a map key.

It is 3 votes to 0 to build a former at base 5, but a scout patrol was built instead? What's going on?

Illuminatus is offline Illuminatus
SMAC Stories Editor
Salvaging Unity Fusion Core
Jul 2003
time: 06:34
  Old Post 08-08-2004 15:57 Visit Illuminatus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#11 Report this post to a moderator
Support Apolyton or Terrorists Win

The problem was, that NW suggested building SP, and no one mentioned anything else in the turn planning thread, not even following the polls result. Seing that DoG suffered MW attack, and SL was to move to GL, perhaps it was better to make sure that all bases are defended, as NW suggested. Well, we can get former now.

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