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F_Smith
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Austin, Tx 78728
May 1999 time: 05:13
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Just a thought --
I've come to think that there's a better way than tiles to draw a map to the screen. I am going to test it for my RTS anyway, so I thought I'd mention it:
We could draw a series of filled rectangles of various colors to the screen that were, say, 5 pixels in width/height, and draw a map, 'Monet' style, as a collection of colored points. It would likely be much faster and use far less memory than importing tiles, and give the game a distinctive look/feel.
Just a thought, anyway.
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