Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game II > C3PtWDG2 Cake or Death? > T131 - 50ad
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:35
  Old Post 31-07-2004 23:06
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
T131 - 50ad Put an end to popups!

I only have a few minutes to play the turn today, so it might be a bit warts 'n all.


Start


Frisco completes worker (BC130)
Cov, Izz, Cow River complete Cats

I'll need to delay the economic plans for Corinth & Plymouth and try to divert lots of workers workers to Silkest. As things stand, we have loads of roading to do for our spears.


Cities

Izz, Cov starts Cats
Izz, Frisco starts worker
Switched Sil to LB (and WF adjust for 2 turns)

Worker Moves

Teams at Cow-River6 and 63 road
6 workers to SF7
3 wrkrs at PLy77 road
3 wrkrs at BC3 down war road towards SF
JD mines NP1
3 wrkrs at Sexytune2 mine
Not sure on the far SW CP, so new wrkr Frisco131 moves 21
CM250 irrigates CR7
3 wrkrs at Sil33
3 wrkrs at Corinth4 road
BC130 to CM9
Izz104 move 111


Naval and far South
Frumpy moves 899
Dumpy moves 889, horse jumps on


Unit Moves - Core & Jungle

All units proceed along war road except spears, which have a long journey to SF and back
Horse on Spur moves 1
Warr nr Silkfest moves south



Unit Moves - West

Shuffle units for FOW visibility


On the Books

1 Settler
43 Workers
5 Warriors
15 Longbows
9 Spears
1 Sword
16 Horses
11 Cats
4 Galleys


Diplo

65g to Tabemono.


End

+74g gpt, 396g (9.0.1)
No Research.


Pop 2764K - 3rd (-1)
GNP 269m - 2nd (+1)
Mfg 105 - 2nd (3rd place is 1s behind)
Land 22800 - 3rd
Income 4 - 4th
Prod 363 - 1st <--- and up 12 from last turn!

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:35
  Old Post 02-08-2004 21:12
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

Arrian, I can't find the CP plan for the next two cities in the SW. I think it was on a turn thread, rather than the CP thread, but I can't find it ... can you remember?

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:35
  Old Post 05-08-2004 19:20
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Oh, sorry, I'll dig for the city placements. I think you may be right (in which case I'm a fool for not putting them in the proper thread).

Done. City Placement thread now topped, with 4 new city sites suggested.

-Arrian

Last edited by Arrian on 05-08-2004 at 19:29

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:35
  Old Post 05-08-2004 19:45
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Thanks - I'll look at those CP soon.

What about the War Settler? Python have agreed to us plopping a city down if we want, but as we're strapped for barracks-rushing cash do we still want it? If not, shall we build a city in the little peninsula (ultimately for Python) or can we use it militarily still? I doubt we'd get any border benefits from it.

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:35
  Old Post 06-08-2004 19:10
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization 2

I say having a war settler with our stack of troops is just a good thing to have for flexibility. How exactly we end up using it (if at all) remains to be seen, but I'd like to have it there in case we need it.

-Arrian

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:35.
Apolyton Time is 00:35.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0369 seconds (87.72% PHP - 12.28% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net