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Natalinasmpf
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Wait, I didn't even know you can give or take away faction power social engineering settings upon fulfilling certain conditions like discovering a tech (besides the options FREEFAC or the free ability thing)...its not like they have an "if" condition you can stick somewhere in the file, right?
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Kody
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If life's standing still and your soul's confused
Jun 2003 time: 14:33
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I don't really recall saying that. I think I said it's possible to change an faction to AI control. Or allow a team to take over a AI faction. However, I think most people here want a more generic experience as they're after the competitive aspect of the game, so don't start requesting it.
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Natalinasmpf
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Anyway I'm still curious.....its possible to have a condition for a social engineering setting?
Ie. if. tech discovered give +1, or something...
Although best is robust to knowledge.
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Natalinasmpf
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quote: But last time I tried to probe Miriam with fundy it just left my probe uselessly hanging around..
And the message was:
"blahblah.. has rendered all units and cities immune to any kind of probe infiltration"
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You can sabotage cities, and stuff, you just can't mind control them...
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arginine
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Is the cost of mind control the only bug with a +4 probe rating?
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