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snoopy369

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Of the Peanuts Gallery
Apr 2004 time: 23:33
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My first impressions of this map are quite good. There are several spots to build cities on, enough room between civilizations for me to build at least 7 cities without coming into any conflicts (since we're playing without the option of attacking AI cities), and a good variety of terrain.
My basic plan is to build not with a REX strategy but with a spread strategy. I intend to build 2 or 3 cities at first (beyond Rome) that are in the optimal locations for rapid food/trade growth, and beyond that the next several cities (at least 4 more) will be boundary-establishing, cities that are as far out as I can get. I'm not going to be very concerned with AI aggression (even though i have a fairly aggressive Carthage to my west) because I can retake cities I lost (just not AI founded cities), and as a military civ that's not a horrible thing.
Besides, I need all of the friendly AI points I can get, and yet also need to elite and leader my troops ... which only happens in a war, so basically I need someone to attack me unprovoked.
Once i've established my boundaries I'll follow a loose REX strategy to fill in the available space -- maybe 12 cities total, of which 7 are long-term cities with 20+ growth potential.
My exploring strategy is to explore with 2 war units at first and 1 ship. This means not a ton of goody huts, but the speed settler build requires it pretty much, and I need as many cities as possible.
Science wise i'm going to rush Iron first, and then go to Literacy on the off chance that nobody else bothers to build the Great Library, and as a result have some chance in this game scientifically.
Diplomacy wise I realized off the bat that i'm screwed -- the first two civs that I ran into, persians and carthaginians, are both very hostile and uninterested in trading for science. I hope to fight both of them and find some friendly civs on the other side of the map, but i'm holding some hope for the Persians...
More later...
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