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Dis
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Las Vegas, Nevada
Feb 2000 time: 21:34
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I finished the game. I lost by way of space race 
I was lacking many resources. Iron, Saltpeter, Coal, Oil, Aluminum. I had none of these. Although oil did later appear on my map.
It was an interesting game, though I don't like losing . My only hope was the United Nations. I was thinking of attacking India before they built it. But they attacked me just before I attacked them! I wouldn't have succeeded. They had TOW infantry, and I still had tanks. I got my ass whooped. But even after building the U.N. they never held a vote. They weren't too popular anyways.
Many years later I loaded up 30 tanks on an attempted assault on their capitol. I could not get through the mech. infantry .
Years later after finally geting synth fibers I was preparing with another assault of 30 modern armour on their capitol. I was certain I would get it this time and then I would attempt to hold an election for diplomatic victory. India was weakened from wars with the celts and other nations- and from war with me (I bombarded and disconnected their coal, oil, and uranium- and they never reconnected it!). I was certain I could take and hold their capitol with modern armour.
But alas, Germany completed their spaceship. I lost 
A few notes here. I was able to obtain iron to build my factories and build some of my ansar warriod dudes. And I was able to get a golden age through a victory of my uu. I then was not able to get iron after that . I could not meet their demands. At various times I was able to get iron, but no coal. It wasn't until 1934 I was abled to obtain both at the same time and begin railroading my continent . I was able to trade uranium for aluminum though , allowing me to build modern armour.
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Arrian
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Kneel before Grog!
Jul 2001 time: 00:34
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Interesting stuff, Diss.
I was playing a game last night as the Celts (monarch, 8 civs, standard across the board) and I had no iron. There was only one source on my continent, and it was literally as far from where I started as it could possibly be (on a mountain on the coast, at the far end). I would need to go through two entire AI civs to get there (well, actually, I did send a settler team via galley but wasn't fast enough to beat the border expansion that ate up the last coastal tile next to the iron I was hoping to build on).
Luckily I was able to seriously out-REX my two neigbors (Spain and England). I had that Ag trait, a 4-turn pump site (albeit a slighly less common one: 2 grass wines + a bundle of bonus grassland), and a chokepoint.
I also lacked horses, btw. My only attack unit was archers.
I built a stack of archers, added some catapults and spears and launched an attack on Spain. This succeeded, netting me the Pyramids and a source of horses. I was a little too builderish, though, since I found that I brought too few archers and had to wait for reinforcements to take anything beyond Madrid. That was irritating. But the 2 MGLs took the sting out of it.
By the time I decided to invade England and get the iron, I was advanced enough to see that the English also had the continent's only source of saltpeter. So, with a horde of horsemen, longbows (including, get this, a 3x longbow army) and trebuchets, I took them on. Actually, that's not quite true. I took them on with a settler, who marched two tiles in, built a city that stole the saltpeter, and then upgraded 40-odd horsemen to Cavalry. They died rather quickly after that. That's when I quit for the night. I probably won't play it out.
To make a long story about one of *my* games short and relevant to *yours* - lacking iron is definitely annoying and a potential problem, but if you focus on going and getting it, it's doable (though I admit on a higher level I wouldn't have had such an easy time of it).
-Arrian
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MotownDennis
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Michigan, U.S.
Feb 2003 time: 00:34
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quote: Originally posted by Dissident
As you can see, I ran out of space. So I crammed cities together ICS style. Something I normally don't do. I don't see how ICS is all that great. I ended up with a bunch of cities that had average production. I had no high production cities. Which made it hard to get wonders. I was lucky to get Hoover Dam.
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ICS isn't a good strategy for builders or if you're looking to crank out Wonders. What it *IS* good for is a game just like yours, where you have a severe lack of resources and limited expansion room. Without the resources, you have inferior military units available to you. What's the best way to put a hurtin' on the AI with inferior units? Built LOTS and LOTS of em. What you lack in quality you can make up for in quantity. In your situation, with your tight city spacing, I would've skipped most of the city improvements and just cranked out loads of cheap, inferior military units and wiped the AI off your continent.
As a sidenote, Feudalism would have been a good government choice for this purpose. You're religious, too, so switching to Feud to accomplish your military goals, then switching back to something else later wouldn't have hurt too badly.
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gunkulator
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Lots and lots of inferior military units means lots and lots of dead units which, unfortunately leads to lots and lots of WW.
Feudalism has never been my cup of tea.
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MotownDennis
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Michigan, U.S.
Feb 2003 time: 00:34
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Feudalism isn't really my "cup of tea" either. I'm just saying that with the situation that unfolded in this particular game (no resources, cramped land, religious civ) that it would've made a lot of sense.
As far as the war weariness angle, this can easily be managed. The key is to get all those cheap troops built up before you declare war. Build right up close to the Feudalism support limit (which is sky-high if you keep most cities under size 6), then unleash your fury on the nearest AI. Beat them down hard and fast to secure whatever resources you can, maybe some tech, and cash.
Like I said, this isn't really my style of game either, but I've tried it a few times when circumstances dictated, and you'd be surprised how effectively it can work. 
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gunkulator
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Defenensive wars are doable, especially if the other guy starts it, but if the intent is to go out and steal iron, that means offense.
Even on defense you have to watch out for attacks on your units and pillaging of your land. Each attack/pillage costs 1 WW point.
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barbeerhj
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What if...
Maybe you could concentrate of making a lot of cities early on to suplement early wars of expansion with unit support. Then, assuming you have been succesful in pushing them back, you can work the cities down to level one and use the workers to fill your newly found empire.
That would seem like a suitable way to play a game such as Dissident's.
-ROn
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