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Mark_Everson
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Canton, MI
Jan 1970 time: 00:13
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Well, Dominique wanted me to provide a vision for the web site. I am basically artistically challenged, so my notion isn't particularly exciting. I thought I would put my ideas, as they are, up here, and then let the crowd come up with something better! Ain't I a snake .
We should start with a central overview page, kind of what's in the "FOR AN OVERVIEW OF THE CLASH PROJECT - READ THIS" thread but in well-thought out language. Of course the logo (good job Dominique) should figure prominently. Sprinkled in, there should be links to satelite pages covering the Major parts of the game (Military, Economic, Diplomatic, Government, Technology, Culture, and maybe more.) Two ideas for how the Major links should look...
A) This would be Tough to do... A rough (and low-res or it'd take too long to load) city scape (or maybe a time-line) with elements from different eras/areas, f.e.:
A Samurai warrior (link to Mil)
Venitian or Dutch Merchants trading(Econ)
The UN building (Diplo)
Roman or greek republican orator (Govt)
Early RR (Tech)
Don't know about a 'Culture' shot
B) Similar to A, but in medallions that are sprinkled throughout the summary.
Of course beyond these would be links to demos if available, bits about the AI, etc.
The satellite pages would have a somewhat similar theme and go into their area at greater depth. The 'dukes' in charge of each area would come up with the content.
Now, could you all help out the conceptually limited scientist dude and suggest some other things so we can get some Good suggestions?
Thanks, I knew you could ,
-Mark
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Dominique
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Bonn, Germany
May 1999 time: 05:13
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Comments (from a web designer, please tell me if I'm getting too "businesslike"):
- overview page at the beginning is VERY user-friendly
- I'd place "big logo" on a "splash page" and repeat the mini version only lateron.
- the city scape idea is excellent; I only suggest keeping the buildings in one general mood, i.e. style / epoch; I understand that you'd LOVE to show all the different aspects to be included in CLASH, but the mixture you propose might look a bit chaotic...
- the medaillons idea is good, too - maybe not looking as gorgeous, but better to navigate.
Again: Are there any sites you would like to have as models?
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Hrafnkell
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Reykjavik, Iceland
May 1999 time: 05:13
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Two things,
first, as I supposed to be in charge of two game aspects (government and tech) I´m pretty much responsible for what´ll be in the gov and tech pages. As my only experience with web-page making is with (ahemm) Microsoft Word :-), I´m afraid I´ll need some tutoring from you Dominique, any suggestions? I can get my hands on FrontPage, will that do any good? I really don´t won´t to unload it all on you, you´re overworked as it is plus the it incerases the chances of errors. So, what do I do... ?
Secondly, do we really want a Very graphical homepage? Personally I hate opening pages whihc take ages to open because of all the pictures, I like it simple.
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Dominique
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Bonn, Germany
May 1999 time: 05:13
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No, no, Hrafknell, no sweat: None of you will have to do any HTMLing at all (i.e. if you don't want). All I need are plain ASCII text files and (if you have) illustrations. I'll do the rest, no prob.
Frankly, doing it in Frontpage would make things only worse (I HATE that tool!).
As for the graphics: I'd say, yes do some fancywork for the visitors while leaving a fast backdoor for us so we can take the shortcut to the info. Do not underestimate the effect of some decent images on the first-time visitor!
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