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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:34
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I thought you had said that you lost the game at one point, so I was confused. I thought that you had started over, never mind.
Anyway this looks better, buta big no no is the capitol in disorder.
No temple No colosseum only 1 MP.
Building a wonder needs a few things. You are only getting 13 shields (well actually none right now) while I am getting 18.
The difference is that I see 2 tiles with no road or mine. Another is the wheat tile. Once I got to size 12, I mined it. The extra food was a waste and the extra shiled cut the time to build a bit.
Since I had the Oracle and the MoM, I had no happiness issues. In fact when I switched, I only had two cities that need a single specialist.
You are researching Republic, while I went on to Fuedalism. I know the AI will get them and I can trade for them. Yes they will be slow to give them up, but I will have too much to offer, someone will give it up.
IIRC I was a bit nasty in that Iused a lot of my cash to make embassies before I make a deal. I think Greece ask for 10gpt + 2xx gold and a tech. I then peddle the tech for 15gpt somewhere and soon had all my cash back with a plus gpt.
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bob rulz
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In the civilopedia, when it says friendly cities it means all of the cities of the civilization that has it, which is really stupid. It should just say "your cities."
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Krak
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quote: I thought you had said that you lost the game at one point, so I was confused. I thought that you had started over, never mind. |
Sorry for confusing you, I did restart and I thought that you were refering to my current game.
My capitol was only in disorder for that turn because I was trying to see if I could save some money by lowering the luxury slider without going into disorder.
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Krak
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I managed to go to war with the celts and snag some saltpeter, although i'm not in the indutrial yet so I don't know about the other resources...
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Krak
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I don't think that it has been 20 turns yet, I could try offering a mutual protection pact which would give me 20 more turns which is more than enough to build up a defense and reset war weariness.
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:34
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By the way at 1745 I already had hoovers nearly done as well as Sufferage. I had a lot less land than you and no civs were out.
So I see only two troop units being built and a firgate.
I do not build firgates and this map I made 2 curraghs (lost at sea), 2 galleys (lost at sea) and one caravel (it is still in the harbor as a transport).
The civs on other lands will never need to be attacked via sea by me, so I do not need ships.
By the time they get forced into a war with me (not by me), they will not be able to do anything. It started about the time I had flight (oh oh, can you say bombers).
You are making coal plants in lots of place and that is not all bad, but I never make them (very rare in one or two cities). In a few turns I would have free hydros so I would spend the shields on something else.
I see 3 cannons in a city that will never be attacked, I would have them at the front line and rail that city first thing. That way I can reeinforce it or move those cannons else where. Well actually they should be upgraded as arties are vastly better.
Last edited by vmxa1 on 11-08-2004 at 03:39
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:34
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Now the big item is the leader. This should have gone to an army instantly. This is the thrid army and allows you to build the pentagon. It allows a 4th unit in the army and that is critical for attacking metros without arties (my style before MI or large numbers of infantry).
You cannot make peace right now with Germany as they will not acknowledge you. As soon as I could I would do that.
Now I would take as many workers as I could get and rail to the front line cities. Send defenders with them in a stack.
If you have roaded the slip of land by the capitol you could have the arties paste those ships (well if they were not cannons still).
Switch coal plants to eiher calvs or infantry and a few cities to make workers.
You must get your rating to strong verse all civs now. That is the only way to keep the number of wars down to a manageable number.
Look to cities like Curovernum. It is building a lib with IIRC two shields? Switch it to make one worker when ever it can and then to wealth and go back and forth.
New Orleans is making a factory and it has 7 shields, not for me. It is not growing, switch to a harbor and then a temple. It then could make either workers or settlers to fill out the open spaces.
You have too much distance between many cities and that makes it hard to defend or develop. You will have lots of distance corruption as well.
You have a number of cities that are not managed at all. Seattle is a case in point. It has an aqua, but is not growing at size 6. This has cost you a bundle over time. Why build a duct if it is to be left at size 6? If you have more workers you could have gotten a few chops in to speed those structures and then used the tiles for food.
Get all cities in the core to size 12 soon. Find out why they stopped growing and fix it. Irrigate/chop move citizens to food tiles, what ever you need to do.
I see lots of size 6 cities making a factory. This is not productive. Get them on to something else, harbors temples libs.
As a rule it is not worth it to spend that many turns for such a small return. You will also start the pollution cycle that will be costing you worker turns. This is fine for those nice corruption free core cities, but not some 7 shileds town.
20 more workers would pay for themself and make it possible to defend.
As to the coming war, get units going in a lots of cities. Go ahead and make the MPP with Hammy to stave it off.
Attachment: lincoln of the americans, 1445 ad.sav
This has been downloaded 1 time(s).
Last edited by vmxa1 on 11-08-2004 at 03:44
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Krak
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quote: I see 3 cannons in a city that will never be attacked, I would have them at the front line and rail that city first thing. That way I can reeinforce it or move those cannons else where. Well actually they should be upgrade as arties are vastly better |
Yeah I did that and moved them to the from lines.
I guess I still need to learn all the wonders because I had no idea what ToE did or what hoover did. If I had known that I think I would be in alot better shape.
I managed to avoid the war with babylon by signing a MPP giving them corporation but germany still tried to invade me but I defended against them pretty easily.
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:34
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quote: Originally posted by Krak
I managed to avoid the war with babylon by signing a MPP giving them corporation but germany still tried to invade me but I defended against them pretty easily. |
You may have done this, but just in case. Make the deals on your turn, not theirs if it involves you give up a tech.
Once you deal out a tech, it is often wise to peddle it all around.
This is not always the case, but you will need to get the feel for those times. Times when they will not trade or sell it themselves.
If indoubt, peddle it.
If you looked at my save you will see I have few workers myself. This is a bit of a bad play, but due to strict micromanagement and timing I could afford it. This is because the US is industrious, but I would have been better off with more.
Normally I would have razed a few large cities and gotten plenty of slaves, but no razing in this one.
Last edited by vmxa1 on 11-08-2004 at 10:36
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Krak
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Looks like I may have just saved my game or doomed it. The babylonians went to war with me a few turns after our MPP ran out, which I knew they would so I was prepared. We fought a stalemate for about 10 turns which during that time I got china and Egypt into the war. Finally WW got the best of me, again. So I withdrew from the war, pissing china and egypt off in the process but I think that they are a little too busy to try anything right now 
Now every single nation, except for me, is at war with babylon. I'm pretty damn proud of myself though, I started a world war but this is where the problem lies, I can't enter the war again untill I have tanks (4 turns) and until I switch to communism. If I don't jump back in, babylon will more than likely overrun egypt and china, trippling its resources.
Egypt is losing ground fast, They have already lost 3-4 cities in 10 turns or so. China is managing to hold its own but I can't say for how much longer.
After all this, babylon will probably turn its guns on me and I don't think that I will be able to hold against its trippled strength. Even if I can he will have the higher score and still win the game.
I have been stockpiling on bombers and infantry because I am the only nation that has flight. I plan to target his infrastruture to stall his production and buy Egypt some time.
This is more of just a progress update, I'll post another update when the war is over
It has been pretty damn exciting so far.
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Krak
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quote: You would not be having WW issue if you have those happy structures in place. |
Happyness wasn't why my cities were in disorder, most of the cities that went into disorder only had 1 or 2 unhappy citizens and the rest were happy.
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Krak
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That wasn't in the case in my game, most of my cities in disorder had a size of 12 but only 2 people were unhappy, 7 or so were happpy and 3 were content. So I assumed WW was causing the disorder.
If it happens again I will post a screen shot.
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