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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alternative Civs > Clash of Civilizations > * EVERYONE - New High-Level Models Need Your Approval/Criticism Now * Lock-in 6/5 *
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04.Sep: `FC` 2.0.5 COMPLETED AND RELEASED
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Mark_Everson is offline Mark_Everson
Clash of Civilizations Project Lead
Canton, MI
Jan 1970
time: 00:13
  Old Post 31-05-1999 06:40 Visit Mark_Everson's homepage!
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* EVERYONE - New High-Level Models Need Your Approval/Criticism Now * Lock-in 6/5 * Get a bigger avatar today!

Our process calls for Lock-in of the High-Level Models/specs by next week, on June 5th.  I will summarize what needs your perusal, and what isn't out yet below.


We are now on STEP 1:

"Agreement on high-level mechanics / specs for each game element:
Main Interface; Map, Unit, and other Artwork; Military; Economy; Government;
Technology; Culture; Customization; AI."



The deadline is 6/5/99.  The High-Level proposals from several Dukes (coordinators) have now come in, and hopefully we'll have more shortly.  I'll direct you to the available ones in this doc.  We need Everyone's brainpower working here on evaluation of these models.  Are they too complicated?  Too hard to make an interface for?  Just plain Boring?  Great?...  Please tell the Dukes in charge Before its too late!  If you think something isn't good, make a counter-proposal.


New/Revised Models or Specs circa 5/30:


Military - Military / Combat Model (Druid2) + Military/Combat System - Whatcha Think? (Mark)

Technology - Research system draft (Hrafnkell)

Culture - Social model proposition (manurein)

Economy - Economic Development Model - Opinions Please? (Mark)

Customization - Scenario editors + Game modify (Blade Runner)

AI - Map AI so far... (JimC, Mark) is in coding (for the rest, need to see approved models first)

Diplomacy - Short Diplomacy Proposal (Mark)

Government (Hrafnkell; Arriving soon)

Main Interface Design (I'll do it when I can if nobody else available, but am woefully un-qualified)  Volunteers?

Map, Unit, and other Artwork (Dominique is away... we'll have to wait for a bit)


Tell us what you think...


-Mark


P.S.  For those who might not know, the process document is in the thread "*
Proposed Process for Clash Project - Team Members, Please Read / Comment *
"  Team Members, please check it out if you haven't seen it.

[This message has been edited by Mark_Everson (edited May 31, 1999).]

Mark_Everson is offline Mark_Everson
Clash of Civilizations Project Lead
Canton, MI
Jan 1970
time: 00:13
  Old Post 01-06-1999 20:01 Visit Mark_Everson's homepage!
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Enter the AD-FREE zone

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Mark_Everson is offline Mark_Everson
Clash of Civilizations Project Lead
Canton, MI
Jan 1970
time: 00:13
  Old Post 03-06-1999 09:38 Visit Mark_Everson's homepage!
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Put an end to popups!

Hey All:

One request...

Many of the models are getting good suggestions and appraisals from people. That's great, and was the way it was supposed to work.

However, the Econ model thread, fe, has gotten no opinions Either Way from anyone but the two posters in the area. I know some of you agree with my proposed model's general outlines, but I haven't heard much from the newer people to the project. If you're not interested in econ that's fine, but if you could at least read the intro(s) and give a quick opinion whether either of the models would be preferred, or if one or both are at least ok by you it would be appreciated. Alternatively, if you get a bad feeling about the models speak up now. Even a few sentences of evaluation / criticism would help us out in making sure we're headed in the right direction.

Thanks,

Mark

Mark_Everson is offline Mark_Everson
Clash of Civilizations Project Lead
Canton, MI
Jan 1970
time: 00:13
  Old Post 04-06-1999 18:26 Visit Mark_Everson's homepage!
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Avatar Enlargement: We've got the solution

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Mark_Everson is offline Mark_Everson
Clash of Civilizations Project Lead
Canton, MI
Jan 1970
time: 00:13
  Old Post 05-06-1999 23:50 Visit Mark_Everson's homepage!
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Full PM-box? Change here!

I think we may need to delay a few days on the 6/5 deadline, but most things look to be coming along nicely to me.

Thanks for all the hard work you ducal types

-Mark

Kull is offline Kull

King
El Paso, TX USA
Mar 1999
time: 22:13
  Old Post 06-06-1999 00:52 Visit Kull<br><a href=/members><img src=/forums/images/lifer-icon.gif border=0></a><BR>'s homepage!
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Support Apolyton, buy Call to Power 2

Bless You!

Hrafnkell is offline Hrafnkell
Chieftain
Reykjavik, Iceland
May 1999
time: 05:13
  Old Post 06-06-1999 07:29
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Support Apolyton, buy Galactic Civilizations

Hey guys,

sorry about the delay on the Gov.Model draft. I´m working on it as we speak and the end is near (either of me or the model :-), so be patient!
Anyway, Mark has already assembled the basic gov.model on the homepage, my draft will only elaborate on that, so go there to see the basic structure for now.

Keli.

Dominique is offline Dominique
Warlord
Bonn, Germany
May 1999
time: 05:13
  Old Post 08-06-1999 06:29 Visit Dominique's homepage!
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Support Apolyton, buy GURPS/ Alpha Centauri

Mark, everyone,

please don't wait for any "gfx outline" from me - experience teaches me that gfx is the thing which depends on all other things, so in the end I will visualize whatever our coders come up with. Furthermore, gfx is the "fine work" and we're just in the planning phase right now, so I don't see any sense in doing a graphical concept right now, since it's very likely to change radically over time, anyway.

The only thing right now is the issue of "custom built units / characters" - who's coding this?

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