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Gray_Lensman
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quote: Originally posted by Kuciwalker
The problem with conquests is a bunch of unfixed bugs, some changes a lot of people don't like (especially wrt corruption), etc. I personally would only get one or the other (though I have both), depending on which you think you'll like better. The problem is that you can't have PtW gameplay with C3C. |
I basically have quit playing Civ3 in all its forms, until the bugs are ironed out or maybe Civ4 comes out and is hopefully mostly bug free. Why a franchise with such a great legacy, would let so many annoying bugs remain in its game is beyond me. I can only guess that the publisher Infogrames (I refuse to call them Atari, they don't deserve it). may be the reason for pushing various games out the door before bugs are ironed out. One nice thing about these forums, is that I can come here every once in a while to see if the current version of the game has been fixed or not. At the moment, sadly, it is not.
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Commy
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St. Louis, MO, USA
Mar 2004 time: 05:35
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The newest patch, 1.22 conquests, fixes all bugs associated with corruption, forbidden palaces, secret police HQ...
Also, quite a few other bugs were fixed, although I don't remember all of them...
The technology radio was removed, thank god, and radar towers or whatever are now available I think with advanced flight.
And police stations now reduce corruption as well, not just war weariness.
The only drawback is that some buildings, particularly the new ones, and the great wonders, again, particularly the new ones, don't always show up on the city view screen. Ultimately though, this doesn't really matter, considering that this doesn't affect gameplay...
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