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Favorite Map Size (Time out:0 days after 17-08-2004, 21:14)
Standard Map of Planet
Huge Map of Planet
Tiny Random
Small Random
Standard Random
Large Random
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Custom
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fender is offline fender
Chieftain
Welland
Apr 2004
time: 00:35
  Old Post 17-08-2004 21:13 Visit fender's homepage!
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#1 Report this post to a moderator
Map Size Increase Your PM Length

What is the your favorite map size on Transcend Level play?

If Custom, please give some details.

Thanks

Lord Nword is offline Lord Nword
Warlord
A2 MI USA
Aug 2004
time: 05:35
  Old Post 18-08-2004 02:07
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#2 Report this post to a moderator
Inflate your Upload Space

I play custom, sortof, but I modified the game so that I don't even have to click custom.

#WORLDSIZE (width, height; game doubles width value...)
8
Tiny planet|(early conflict), 25, 47
Small planet, 35, 67
Standard planet, 45, 82
Large planet, 60, 102
Huge planet, 80, 117
Massive planet, 90, 137
Gigantic planet, 100, 152
Insane planet|(late conflict), 125, 182

Those numbers allow me to perfectly line up bases on the entire map if I so desire....

Edit: On the other hand, what I actually play depends on what I feel like doing... I basically dont' use the bottom 3 listed there at all. My fave is probably the Gigantic *shrug*. I like terraforming.

Last edited by Lord Nword on 18-08-2004 at 04:15

Zeiter is offline Zeiter
Prince

Dec 2003
time: 23:35
  Old Post 18-08-2004 04:08
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#3 Report this post to a moderator
Support Apolyton, buy Civilization 2

I've found that playing on a standard random map is best for me because all of the factions are on an equal playing field, momentum and builder alike. Plus, I really enjoy trying to manuever through early game conflict. It can really throw some wrenches into your plans, which makes you find better, more creative ways to play.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:35
  Old Post 18-08-2004 04:59 Visit Dis's homepage!
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#4 Report this post to a moderator
Support Apolyton buy from Amazon

usually standard now days. In my younger days I used to love huge maps, but now I don't care for them.

TimeTraveler is offline TimeTraveler
Warlord

May 2003
time: 23:35
  Old Post 20-08-2004 10:57
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#5 Report this post to a moderator
Avatar Enlargement: We've got the solution

Until this last week, my attempts at playing Transcend have all led to disappointment at the hands of unstoppable Spartan or Believing invasions in 100 turns. In an attempt to making myself too far away for them to easily find by then, let alone conquer, I chose to make there be much larger expanses of land between me and them, on a 128x256 grid.

I chose just that on my latest game, and this time, 159 turns of peace, and I came out on top.

-SafaN- is offline -SafaN-
Warlord

May 2004
time: 06:35
  Old Post 20-08-2004 18:27
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Standard is my normal play: i'm a builder so larger maps are giving me to much time too expand and the game is probably over before I meet someone; Smaller is harder as the morganites

Greetz

livid imp is offline livid imp
Prince
Gimme a quarter or I'll touch you
Mar 2004
time: 21:35
  Old Post 20-08-2004 20:55
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I voted huge because that is what I pick when I want to have one of those 'epic' games, but I have become increasingly fond of tiny maps because I can finish a game quicker. I start all playtesting on tiny maps just for the speedy game.

Natalinasmpf is offline Natalinasmpf
Warlord

Sep 2003
time: 13:35
  Old Post 20-08-2004 21:46
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Support Apolyton, buy Call to Power 2

I'd play 256x256 if not for huge tech costs.

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:35
  Old Post 22-08-2004 22:11
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#9 Report this post to a moderator
Support Apolyton buy from Amazon

Standard, in my opinion, is the easiest to play, because it doesn't take forever but you don't have anyone knocking on your door the first turn either. Also, since I play peacekeepers, standard is more flexible, since they are somewhat hybrid in manner...

Straybow is offline Straybow
Emperor
SG(2)… gone but not forgotten
Jan 1970
time: 23:35
  Old Post 23-08-2004 12:44 Visit Straybow's homepage!
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#10 Report this post to a moderator
Put an end to popups!

I prefer maps larger than "standard," and like Nword I have modified alpha.txt to include larger sizes: Enormous (80 x 160) and Giant (128 x 256).

Just remember to add "continent size ratios" in the WORLDBUILDER section corresponding to the added world sizes.

Last edited by Straybow on 23-08-2004 at 12:50

Natalinasmpf is offline Natalinasmpf
Warlord

Sep 2003
time: 13:35
  Old Post 25-08-2004 17:02
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#11 Report this post to a moderator
Suffering from ads?

Anyway to modify tech costs?

The reason why I liked 256x256 was so the new techs would be more interesting, and I liked mass battles in the ocean trenches. Carriers would be more of a necessity, etc.

Whoha is offline Whoha
King
The TOC is supposed to be classified guys...
Dec 2001
time: 23:35
  Old Post 25-08-2004 19:48
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Support Apolyton, buy Civilization III: Complete

The ai can not do well at all on the larger maps, the biggest I will play from here on out is the huge map of planet.

Lord Nword is offline Lord Nword
Warlord
A2 MI USA
Aug 2004
time: 05:35
  Old Post 25-08-2004 21:53
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#13 Report this post to a moderator
Got spare money?

Using Smacksim's world builder modifications, the AI does indeed do very well on the larger worlds in my experience. Perhaps not always, but they have the capacity to do so.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:35
  Old Post 26-08-2004 05:05 Visit Dis's homepage!
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#14 Report this post to a moderator
Lose 30 kilos (of popups)

if they can build a lot of bases, they can do well.

though some factions benefit from more bases than others. Like the aliens.

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:35
  Old Post 26-08-2004 18:15
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#15 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Voted Custom. I like size 36x72 OR the small sized map of Chiron (selfmade).

The only problem with small maps is, as mentioned above, that the some AI's don't do so well for lack of bases or lack of conquest urge. I usually end up being the only builder among 2-3 expansionist factions (typically Spartans-Believers).

Bakkus is offline Bakkus
Settler

Aug 2004
time: 05:35
  Old Post 30-08-2004 13:46
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#16 Report this post to a moderator
Browse Apolyton AD-FREE

I voted Huge Map of Planet. I always play that map and somtimes smaller map of planet. When I play Civ I also only play Earth map. I make realistic scenarios in civ, but in SMAC I had to make my own imaginary scenario.

I placed Morgans at the UraniumFlats, PeaceKeepers in the GarlandCrater, Hive on SunnyMesa, Gians in MonsoonForest, Spartans at MountPlanet, University at PholusRidge and Belivers on Isle of Deianera.

I made this setup on the Planet map soon after I got the game MANY years ago, and have been modifying it often.
I find it essential to keep the environment the same when trying to compare strats in this game.

#endgame is offline #endgame
Prince
of the town of ZZT
Dec 2003
time: 15:35
  Old Post 30-08-2004 16:11
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#17 Report this post to a moderator
Support Apolyton, buy Civilization 2

Do forests get the +1 nut from jungle? That'd make the gaians crazypowerful. 2/2/1 from forests is almost as good as a monolith.

Natalinasmpf is offline Natalinasmpf
Warlord

Sep 2003
time: 13:35
  Old Post 30-08-2004 20:35
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#18 Report this post to a moderator
Remove this text

quote:
Do forests get the +1 nut from jungle?


Of course.

Not counting the energy from rivers...AND the fact, its quite decent than a lot of other things, considering if one yet doesn't have gene splicing, or ecological-engineering or environmental economics.

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