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Lord Nword is offline Lord Nword
Warlord
A2 MI USA
Aug 2004
time: 05:35
  Old Post 20-08-2004 23:34
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Limit on bases? Support Apolyton, buy Civilization III: Complete

I've recently heard an unverified statement that there is a limit of 256 bases...

Is this a fact or not? I certainly wouldn't be surprised if it were

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:35
  Old Post 22-08-2004 22:05
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If so, I don't think it really matters, because I highly doubt anyone is going to want to build that many bases. Although with ICSing, I guess it isn't such an uncommon thought...

Ultimately, once you have that many bases, a turn may take 10 hours if played right. If you have that many bases, the game isn't fun anymore and probably is already won...

And most computers would either freeze or crash with that huge of a map...

Lord Nword is offline Lord Nword
Warlord
A2 MI USA
Aug 2004
time: 05:35
  Old Post 05-09-2004 22:09
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That still doesn't give me a real answer...

The map does NOT have to be very big at all... Huge is MORE than large enough for it.... And my aged computer can handle massive maps as well, i.e. 256x192 and larger WILL work...

So doesn't someone know?

WotanAnubis is offline WotanAnubis
Warlord

Jul 2004
time: 06:35
  Old Post 06-09-2004 12:27
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If I'm not mistaken (and trust me, I'm no expert), 256 is the maximum base size before... stuff happens or something.

Since I personally never managed to achieve over 60 peeps in a base, I wouldn't really know, but I think that's it.

Lord Nword is offline Lord Nword
Warlord
A2 MI USA
Aug 2004
time: 05:35
  Old Post 06-09-2004 21:31
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127 is the max base size.... Any increase over that and the size goes to -127...

I'm asking about number of bases.

binTravkin is offline binTravkin
Emperor
Lord of Progress of the Council of Lords of Gaia
Jan 2004
time: 07:35
  Old Post 06-09-2004 21:45
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Got spare money?

Well, If we pack bases maximum tight - ICS1x1 (4 tiles/base), then it's 256*4 = 1024 tiles
If we asssume it's huge map (8192 tiles) and ~50% land (4096 tiles) then you're taking up 1/4th from the world's territory!

Why in the hell you want to do that!

Lord Nword is offline Lord Nword
Warlord
A2 MI USA
Aug 2004
time: 05:35
  Old Post 07-09-2004 01:36
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Because it's stress relieving...

When I allow for full spacing each base is technically 25 squares....

So that's 25x256= 6400... which is 80 sqrd, but you still have the extra tiles at the edge of the map if you do it perfectly... And quick rumination concludes thinking of the map as 16 x 16 squares of 25 tiles, and 16x6x2 for extra squares at the map edges

6400 + 192 = 6592 = not a perfect square... But 103x64... or in the alphax.txt file 64x103 which yields 127, 102 as the square in the lower right corner... But that's not gonna fit my 5x5 squares on it perfectly... And this paragraph is all irrelevant

The 6592 forgot something, the bases on the edge are only 22 squares if lined up perfectly. So that's 3x16x2 extra squares; 96 squares. 6496? Whatever... I can just turn the extra land into a nice green forest

D'oh, the edge bases only lose one square.... whatever....

And of course, with the supplementary terraforming and solar shade, I'll have all land at this point. (and extended retirement)

Simply put, does anyone know for sure or not?

Last edited by Lord Nword on 08-09-2004 at 00:50

Lord Nword is offline Lord Nword
Warlord
A2 MI USA
Aug 2004
time: 05:35
  Old Post 07-09-2004 02:47
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Suffering from ads?

In conclusion, there doesn't appear to be a limit of 256 bases... there might be a higher one, but I don't know it. Simple testing of my current game where I had 90 or so bases, creating CPs at every base for a few turns and building a ton of bases.

On the other hand, Around 200 bases, I got Bureacracy (spelling i think) warning for going over 64 bases.... That's implying a lot more conquered bases than I thought I had... And so, it's possible that conquered bases do not count towards your total number of bases...

Also have to wonder if the CPs/Bases created from conquered bases even count towards ur Bureacracy efficiency...

I'll finish my testing later by going up to 1024 bases or so...

Lefty Scaevola is offline Lefty Scaevola
Emperor
San Antonio TX USA
Oct 2000
time: 23:35
  Old Post 07-09-2004 20:05
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The maximum number of bases is 511 or 512 (it has been a few years since I maxed the number of bases; I remember 512, but 511 would be logical as the size of a bianary resgister). Unlike civ2, where you get the message "Too many cities", you do not get a message while trying build an excess base, you just push the key and noting happens. I will go look for an old save on my smac-x install to if I can check whether it is 511 or 512.

binTravkin is offline binTravkin
Emperor
Lord of Progress of the Council of Lords of Gaia
Jan 2004
time: 07:35
  Old Post 07-09-2004 20:06
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Lefty Scaevola , is that you in your avatar?

Natalinasmpf is offline Natalinasmpf
Warlord

Sep 2003
time: 13:35
  Old Post 07-09-2004 20:13
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The instant way to test this is simply to go to the scenario editor, and create 512 colony pods all over the map.

Lefty Scaevola is offline Lefty Scaevola
Emperor
San Antonio TX USA
Oct 2000
time: 23:35
  Old Post 07-09-2004 20:39
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Enter the AD-FREE zone

quote:
Originally posted by binTravkin
Lefty Scaevola , is that you in your avatar?
It is indeed, the resolution for the avatar makes it very difficult to see my monacle in my right eye.

On a related smac note, the register for the numver of trascendent thought techs you can get seems to be faily large, at least 11 bianry digits (4095). I have got up to around 3000 of them in max out games.

binTravkin is offline binTravkin
Emperor
Lord of Progress of the Council of Lords of Gaia
Jan 2004
time: 07:35
  Old Post 07-09-2004 20:52
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Get a bigger avatar today!

quote:
It is indeed, the resolution for the avatar makes it very difficult to see my monacle in my right eye.


I couldn't ever imagine that so old people use Poly..

Lefty Scaevola is offline Lefty Scaevola
Emperor
San Antonio TX USA
Oct 2000
time: 23:35
  Old Post 07-09-2004 20:58
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My hair is not quite so white as appears in the pic, which was taken in very bright sun, it is more of a salt and pepper color. Of course, Gaius Mucius Scaevola WAS born around 530 BC.

binTravkin is offline binTravkin
Emperor
Lord of Progress of the Council of Lords of Gaia
Jan 2004
time: 07:35
  Old Post 07-09-2004 21:04
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quote:
My hair is not quite so white as appears in the pic, which was taken in very bright sun, it is more of a salt and pepper color. Of course, Gaius Mucius Scaevola WAS born around 530 BC.


Well, then how old are you?
I suppose not 2534 yrs..

smacksim is offline smacksim
King
Deputy Chairman of the Council of Lords of Gaia
Feb 2004
time: 00:35
  Old Post 07-09-2004 23:24
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quote:
Originally posted by binTravkin
I couldn't ever imagine that so old people use Poly..


It is the curse of the young that they believe life is over after 30....

Thankfully you'll find quite the opposite. Us 'older' people just hide the fact that they want to spend all day playing Smac a bit better.

Lefty Scaevola is offline Lefty Scaevola
Emperor
San Antonio TX USA
Oct 2000
time: 23:35
  Old Post 08-09-2004 01:01
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quote:
Originally posted by binTravkin
Well, then how old are you?
A year younger than Ming & RAH.

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