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Donegeal
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Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002 time: 05:35
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Well, Civ isn't working for me at this point (still in the recovery process of a massive and destructive infection), but I'll tell you, the last time I played an Island game on monarch, my early strat was to just colonize my island (12 cities, lots of overlap, but had fresh water) and build spear/catapult/workers and made a unit wall all the way around making it impossible to even get attacked until marines. I made sure to build the Great Library, cranked my research to 10% (to get Rep. The AI avoids this tech and it can take awhile to get it otherwise) and sent out dozens, and I mean dozens, of Currah/Galleys on suicide runs (I missed out on the Lighthouse which made this more difficult, but it eventually worked). By the time I got Edu for free, I was in a republic with 12 size twelve cities (with all city improvements), wasting no space (with fully developed terrain) and excellent relations with everyone I had met (since they could not attack me because of my unit wall, they never declared war on me). I then used my contacts to broker excellent tech deals that lead me to be at 100% research and still making 1000-1500 gpt. I made sure to keep a tech lead by making everyone else broke and cruised to a UN victory without ever firing a single shot, killing another unit (besides a couple of Barbs before I settled the Island) and being #6 of 16 in score.
It was a builders dream.... and I'm a warmonger!
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vmxa1
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Oviedo, Fl
Nov 2001 time: 21:35
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Ok I ran out few turns. Up to the point where I built the Colossus. I was going to build the pyramids, but I was afraid it would trigger a GA.
The Mayans have water, so I don't see any problem down the road to remove them.
I did not let them into my end of the map. I got lucky and had the hut by the choke point pop a settler and I founded a city to freeze them out.
They have no tech I did not have. I would pack cities in at CxxC fo rthe most part. Send out ships after alphabet (done 1500bc).
First hut gave pottery, so after Colossus (1475), I build a granary.
I see Mayans are making the pyramids and they may get it as they are industrious and AG. That will come in handy if they do.
I see no space ship allowed. I would suggest you enable the wait at end of turn and disable those automations for anything but battles.
Try to save anything you think you may want to post and not use the autosave as it is too large.
You only have one lux, so you will need to take down the Mayans soon to get the two I see they have (not seen all of their land).
You should be able to out tech the AI in this map, if they are all on islands. If one is on a large contient and takes out the others, then it could be an issue.
Last edited by vmxa1 on 23-08-2004 at 04:48
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