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ben_sphynx
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Does anyone know exactly how one can determine city square food and shields production. Sometimes I think it has something to do with terain, but there are some factors that confuse me.
Eg: square produces 5 food (maise); put a city on it and it now produces 3 (despotism, with an agricultrual civ).
So are bonus resources on the city square ignored?
Can anyone point me to a table with the results of puting the city square on different terains, with or without despotism or agricultrual.
Thanks.
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Aqualung71
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Lord Desolator of the Desolation Row, C3CDG
Oct 2002 time: 12:35
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As Grim Leaper says, a town square always gets the same food/production of 2/1, unless the civ is agricultural, in which case it gets +1 food. However, the +1 food is only achieved under despotism if the town is next to a river. Under other governments the agricultural civ will always get 3 food in the city square, regardless of terrain.
The obvious point here is never to settle a town on cows, wheat, wines, sugar (which unfortunately doesn't get the bonus food under despotism) and depending on surrounding terrain, flood plain.
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Dominae
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Settling on high-Shield sites (Iron Hills, etc.) will net more than 1 Shield in the city center tile, but you might not see it until you get out of Despotism.
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Dominae
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quote: Originally posted by Grim Leaper
Does this mean you do get the food bonus when out of despotism? |
No.
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Dominae
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quote: Originally posted by joncnunn
although [agr civs] tend to start on fresh water more often than non-agr civs anyway.
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Actually no, it just seems that way...
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