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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Scenario League / Civ2-Creation > Protagonist Wonder Building
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Patine is offline Patine
Prince
Edmonton, Canada
Mar 2002
time: 22:17
  Old Post 29-08-2004 01:53 Visit Patine's homepage!
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Protagonist Wonder Building Support Apolyton, buy Call to Power 2

In an objective scenario where Wonders are objectives, is the protagonist barred from building them. That seems to be the case, but could it just be a glytch.

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:17
  Old Post 29-08-2004 03:53 Visit techumseh's homepage!
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Wonders can't be built in a scenario that uses them as objectives.

curtsibling is offline curtsibling
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May 2002
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  Old Post 29-08-2004 18:00 Visit curtsibling's homepage!
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I always thought that rule was a bit silly.

It would be nice to have cities that become more of a target when they produce more wonders.

Patine is offline Patine
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  Old Post 29-08-2004 23:12 Visit Patine's homepage!
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I agree with curtsibling. I set up a World War II Pacific Theatre scenario that I created for my History of Asia, Part A set (found on the Spanish Civilization site) and now realize that I can't build the Manhatten Project, the last turning point of the conflict! So I've turned off Wonders as objectives and resorted victory requirements.

BTW, thanks tecumseh for your prompt answer. I kind of thought the protagonist was barred from building them; I didn't know everyone was.

Elok is offline Elok
Prince
Land of Ramen Dragons
Mar 2003
time: 00:17
  Old Post 30-08-2004 01:58
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If you have the city start building the wonder, then call them objectives, it'll keep building it unless you "change your mind," like the way the Lighthouse got built in the original Rise of Rome scenario that came with vanilla CivII. Provided you have a fairly secure city build it from the start, the city has crap production, and there are no caravans, it'll probably get finished late in the game.

On a related note, what determines the shield contribution of caravans and freight? Is it the cost of the unit, or just a set-in-stone fifty for caravans, one hundred for freight?

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