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Maquiladora
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Have you had a look in the MP mod thread Barley?
http://apolyton.net/forums/showthre...threadid=120360
But just to comment on those new stats for Tanks, i would still say theyd be my main unit. No matter how expensive or how cheap the other units are (to a realistic point) its nearly always better to go for the best armoured unit there. Not only is it less support overall to build a few powerful tanks (rather than lots of weak m.gunners) but they can flank, which makes them a lot more powerful than the numbers show, when theyre flanking for each other in a 12 stack.
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Maquiladora
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Take your example and see if its a realistic result and if its a good result in terms of gameplay. Its a pretty crappy result in terms of gameplay balance. Would a full stack of machine gunners and artillery ready and waiting inside a fort be able to stop an equal stack of tanks in real life? I dont know my military knowledge is terrible. I just know id like to see most of those tanks die.
Yeah if we get it wrong we'll soon find out, but i cant see much wrong with making defence easier than offence, considering the current situation. Offence takes less ingenuity and planning to suprise IMO, than defence does, so defence should be easier for good exciting gameplay, like in your example. We both know how losing even 2 or 3 cities can cripple someone for the rest of the game too, which is silly and ruins a good close game IMO.
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