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Master Zen is offline Master Zen
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  Old Post 06-09-2004 01:32 Visit Master Zen's homepage!
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Operation Terrorblock - The invasion of Lego Support Apolyton, buy Civilization: The Boardgame

Time to teach those peaceful hippy builders a thing or two about war

As you all know, we are going to invade Lego with GS. The operation was scheduled 7 turns from now (1250 AD) but our force will only be able to land in 1270 AD which will be the real D-Day.

The force assembled will involve 40 Infantry, 40 Marines, 40 Tanks, and 24 (or possibly 32) Artillery. They will be supported by 12 bombers (28 by the time we land, and if we decide to hit Jackson). At sea, our navy will comprise 16 destroyers, 18 transports and 3 carriers. GS will contribute on the west side a similarly sized force (maybe larger).

In the following post I will explain the details of the builds and include a spreadsheet with a city-by-city rundown.

Master Zen is offline Master Zen
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*** WAR STUFF ***


We are building up with a war with Lego which will begin in 7 turns (well, that's when we'll load the

troops). Our main combat ally will be GS which will invade from the west with the objective of

crippling Lego's FP core, our objective will be the Jackson/Legoland area. ND will be "neutral" and

will be our main espionage provider. ND is also gearing up for war, ostentibly as a follow-up force

but in reality, ND's main target will be... GS! Yes, we're backstabbing GS (well, ND is) hopefully

while they have their main army in Lego and their continent is loosely defended. Aren't we evil?

The invasion force vs. Lego will be inmense, and we are on shedule to finish the army in 7 turns.


The composition of the GEFORCE (GoW Expedition Force) will be as follows (as well as scheduled completition times)


Infantry - 40 Units (All completed and organized into 5 8-unit stacks spread out in our land)

Tanks - 40 units (24 completed, 8 being built per turn)

Artillery - 24-32 units (18 completed, will likely need ND assistance to build them, ND is

giving us their current artillery force in exchange for the city of Mordor)

Marines - 40 units (none completed, will begin 2 turns from now)

Bombers - 12-16 units (9 completed, all will be loaded on carriers)



The main ground forces are being built in the eight main productive cities. Bombers, ships, and

artillery are being built in the other cities.


The composition of the Fleet will be as follows

Carriers - 3 (2 completed, third one, CV-3 Aggie, being built in Deep Dark Dungeon)

Destroyers - 18 (12 completed, 2 more finished next turn, 2 more the following). 15 of these

destroyers will be used in the main stack, with the remaining 3 "on watch". Details below.

Transports - 18-19 (14 completed, 4 more to be built, 5 in case we decide to use 32

artilleries). Total carrying capacity = 152.




The Spreadsheet

Last edited by Master Zen on 06-09-2004 at 01:44

Master Zen is offline Master Zen
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*** INVASION STUFF ***


Our fleet should start amassing around the rallying point before 1240 AD. On that turn our fleet will begin sailing south and our pickets will take out the Lego ships around there (the carrier-based bombers should be able to leave them at 1-hp so our Destroyers end up intact)


Our fleet will reach the launch point on 1260 AD. On the 1270 AD turn, ND should be able to spy on both Jackson and Dye Fields and see the defenses. Depending on the defenses we will chose which one of the two cities to hit. If Lego spots our fleet the previous, they will also have to decide which of the two cities to defend which will likely leave one of the two cities ripe for invasion.


If Jackson is the target, we will have a bomber base built on 1260 AD south-west of Zenophobia. From there will be able to launch 16 bombers (built the two turns after the fleet sails), plus the 12 bombers on our 3 carriers. Thus, a total of 28 bombers will be able to hit Jackson on D-Day, or 16 against Dye Fields.

Btw, the builds have been timed perfectly so that all the transports will be organized into the launch point on time.


Trip is offline Trip
Firaxis Games
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  Old Post 06-09-2004 02:29 Visit Trip's homepage!
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Are you going to only take out those 2 Lego picket ships?

Panzer32 is offline Panzer32
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  Old Post 02-10-2004 19:29
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ND sent this:

quote:
Hi Panzer,
please take the Artilery now. Then offer imediadtly peace acceptet. We'll build up our Luxdeals the next turn again to avoid any bugs. We should include another ROP too.
We think it might be better to bulid the üplaned invasion city in the Jungle soon so that GS does not get upset when we pop up a city there short before we actually atack better they get used to the sight sooner than later
We also keep sending you 150G/Turn.
Next turn we'll send you Espionage.
Greetings Darekill
__________________


Does anyone know what the parts I bolded mean?

Trip is offline Trip
Firaxis Games
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  Old Post 02-10-2004 23:29 Visit Trip's homepage!
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He wants a city built in the jungle, presumably in the east side of the continent that can be used to invade GS. He wants it to be built soon so that GS doesn't get suspicious later when it's built.

Panzer32 is offline Panzer32
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  Old Post 08-10-2004 04:09
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Just got this from Cort Haus:

quote:


Panzer,

Very briefly - We think we need to delay the operation for two turns to get enough Marines ready. Delay the turn a little if you need to discuss it, but do you think you guys can accomodate that?

Regards,

Cort




forwarding this to ND, but I think it would be ok.

Panzer32 is offline Panzer32
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  Old Post 08-10-2004 04:18
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to ND, forwarding previous message and replying to one from DK:

quote:
Do you think a delay would be okay? I just got this from Cort Haus. We in the GoW don't mind a delay, it means we get some more tanks.
quote:

Cort Haus wrote on 7th October 2004 06:57 pm:
Panzer,

Very briefly - We think we need to delay the operation for two turns to get enough Marines ready. Delay the turn a little if you need to discuss it, but do you think you guys can accomodate that?

Regards,

Cort




Also I'll respond to your other questions:

quote:
Hi,
we have the Intelligence Agency next turn and we try to plant a spy in Legoland.
What to do with it?

On the invasion turn we need to get 2 coastal cities investigated (forget which ones) and the one with the least resistance we'll invade.

quote:
Steal the military plans and send them to you? In which turn Year? We'll inform you about their military as soon as we have a spy there.

How much are the military plans? They might get too expensive to be worth it.

quote:
Did you think about having a fighter to do some recon in Lego territory on one of your carriers?
Did Flati send you all the info you needed.
Do I ask to much?
Shall I stop?
Greetings
Darekill

-building a fighter now, hopefully have 3 or so.
-Flati didn't send any info to me, but I really wouldn't have used it anyways.

Panzer32 is offline Panzer32
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Oct 2002
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  Old Post 12-10-2004 17:55
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from GS:

Lego navy in GS-Lego Ocean

- 3 subs
- 6 ironclad (expecting one more up North)
- 4 DD (expecting 2 more up North, at most)
- 7 BS (looks like their defense force)

What do they have over your side?

(sent reply with 3 ironclad currently. )

Master Zen is offline Master Zen
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  Old Post 12-10-2004 18:55 Visit Master Zen's homepage!
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7 battleships???

I'm thinking they might have quite a fleet on our side, just maybe not visible... (yet)

Still, 16 destroyers should be enough even as a sacrificial force.

Master Zen is offline Master Zen
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oh btw, good news, I have my stuff at home and all I have to do is find the box where the goddarn monitor is (we have like 60 boxes of suff hehe)... then of course there's the little problem of converting 110V stuff in the 220V outlets, I will try and find a converter tonight since I only have two measly 55W converters which are nowhere near strong enough for a monitor...

(damn Euros and their electricity )

So, I hope to have my PC up and running by tomorrow or thursday at the latest. I probably won't have internet until next week but I can copy the save game from the office on a diskette, play at home, and send it early the next day.

Panzer32 is offline Panzer32
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  Old Post 12-10-2004 23:12
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sweet. Heard this from Cort Haus:

quote:


OK, we sail next turn. D-day is 243


(243 = 1260 AD)

edit: is their D-day sooner than ours?? I thought we delayed one turn, making our d-day 1280 AD.


WAIT, we are changing numbers for years past. It goes 1240, 1250, 1255, 1260, etc Note that please MZ. [/b]

Panzer32 is offline Panzer32
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  Old Post 13-10-2004 17:11
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Cort Haus said:

quote:
- 2 settler
- 15 worker
- 8 horsemen
- 51 Cavalry
- 85 infantry
- 61 artillery
- 16 ironclad
- 15 transport
- 6 subs
- 8 DD
- 9 BB
- 1 bomber


is Lego's forces.

UnOrthOdOx is offline UnOrthOdOx
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Jun 2002
time: 22:35
  Old Post 13-10-2004 19:24
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Is there a list of all of GAUL's forces, by team, somewhere?

Master Zen is offline Master Zen
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quote:
Originally posted by Panzer32
Cort Haus said:



is Lego's forces.


These are good odds. We need to strike soon and fast.

Master Zen is offline Master Zen
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  Old Post 13-10-2004 20:06 Visit Master Zen's homepage!
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quote:
Originally posted by UnOrthOdOx
Is there a list of all of GAUL's forces, by team, somewhere?


Yes, I posted GS's invasion force in the "Reign of Panzer" thread.

Oh btw...

... PC IS UP AND RUNNING!!!!



It's up to Panzer if he wants me to take over from now on...

Panzer32 is offline Panzer32
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  Old Post 13-10-2004 21:25
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quote:
Originally posted by Master Zen


Yes, I posted GS's invasion force in the "Reign of Panzer" thread.

Oh btw...

... PC IS UP AND RUNNING!!!!



It's up to Panzer if he wants me to take over from now on...


Please!!!

I should be around more now, but I don't really want to be the turnplayer.

Master Zen is offline Master Zen
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  Old Post 13-10-2004 21:32 Visit Master Zen's homepage!
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Cool. I'll install Civ tonight if I can find my mouse amongs all the boxes... if not tomorrow I'll buy a new one.

A million thanks for stepping forward for GoW in such a vital moment in its history

UnOrthOdOx is offline UnOrthOdOx
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  Old Post 14-10-2004 01:57
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GS's...ok, what about ND's?

Master Zen is offline Master Zen
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  Old Post 14-10-2004 16:17 Visit Master Zen's homepage!
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quote:
Originally posted by UnOrthOdOx
GS's...ok, what about ND's?


Good question, we could always just ask...

Master Zen is offline Master Zen
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  Old Post 14-10-2004 17:28 Visit Master Zen's homepage!
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err... technical problem just came up (plus it´s the weekend), Panzer, could you pleeeease play this one last turn?

Panzer32 is offline Panzer32
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  Old Post 14-10-2004 22:29
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quote:
Originally posted by Master Zen
err... technical problem just came up (plus it´s the weekend), Panzer, could you pleeeease play this one last turn?


*sigh* is this the way its going to be?

I'll play tonight after my materials science test...

Panzer32 is offline Panzer32
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  Old Post 17-10-2004 01:01
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oops, forgot totally about playing this. MZ, can you do it?

Hot_Enamel is offline Hot_Enamel
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Aug 2002
time: 14:35
  Old Post 19-10-2004 07:10
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Panzer .. can you send me everything MZ sent you.

I will play the turn if I have to.
The natives are getting restless



"name"@optusnet.com.au


replace "name" with hot_enamel

Last edited by Hot_Enamel on 19-10-2004 at 07:37

Hot_Enamel is offline Hot_Enamel
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  Old Post 19-10-2004 20:17
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Guys .. someone play it please..

And post the "spreadsheet" on the forum.

Panzer32 is offline Panzer32
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  Old Post 20-10-2004 08:21
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aww, crap the spreadsheet is in this thread, just up a bit. Anyways its sort of irrelevant now anyways. It wasn't elaborate at all, just the builds in the cities, which has been screwed up too.

UGH. I guess I'll do it tommorrow. I regret ever agreeing to be MZ's replacement, it was really stupid. I knew I would be busy, and I know I was really bored of this DG anyways.

Master Zen is offline Master Zen
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  Old Post 21-10-2004 18:13 Visit Master Zen's homepage!
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The cavalry has arrived...

Panzer32 is offline Panzer32
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  Old Post 22-10-2004 02:48
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from Cort Haus:

quote:
Panzer / MZ,

D-Day is 1265, not 1260. GoW would be able to DW a turn later than GS, but wouldn't it be better if war was declared simultaneously next turn? (3 turns before the landing).


240 1250 GS Declares war, and attacks pickets.
(*GoW group sets sail (?) declares war, and destroys pickets?)
241 1255 GS North and South move (T-2->T-1)
242 1260 All groups at T positions
243 1265 D-Day. Amphibious invasions by GS and GoW.

Regards,

-Cort

PS - I shall be away from Fri 22nd to Thurs 28th (hopefully with occasional 'poly access) so please copy DeepO with any messages, thanks


With 1265 as D-Day we don't need to move out and declare war in 1255. However it might be best to at least declare war along with GS in 1250. I'm going to reply with this:

quote:
With 1265 as D-Day, it would be possible for GoW to leave at 1255. The question would be whether to declare war in 1250, to show solidarity with you, or 1255 to maybe not give away the whole plan in 1250. What is GS' opinion on this?

Panzer32 is offline Panzer32
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  Old Post 23-10-2004 02:09
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Reply from DeepO:
quote:

Panzer, we would certainly appreciate it if you declare war in the same turn as us, even if it isn't strictly necessary. It doesn't really matter for the distribution of Lego's ground forces, but it does for their navy. Right now (as of last turn), we spotted the main threat to our invasion, being a stack of 7 battleships. We can handle that, and we could handle a few more but not much.

We know Lego has a reasonable amount of subs, 3 of those are at least on our side (as we more or less know where they are), those other 3 should if at all possible be lured to your side.

With this 1 turn 'delay', maybe we can do something useful. We know Lego has 85 inf (for the moment). We will threaten 5 cities through various forks on D-day. You will threaten 2... which makes ~12 inf per threatened city (if all other cities are empty, which they won't risk). Our marines should be able to handle that, but less defenders is always better. If you could threaten another city, our chances for both succesfully invading only rise.

One of our fleet is a small detachment of 3 empty transports (plus defenders), within reach of the main fleet for chaining. It doesn't cost us much, but creates another target which Lego can't afford to leave undefended. It would be most helpfull if GoW could also set something like this up: a cheap, small but credible threat on one more Lego city.


This means we should declare war in 1250. Agree, MZ?

Panzer32 is offline Panzer32
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  Old Post 27-10-2004 05:09
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okay, we've got the turn. Now lets declare war

 
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