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snoopy369

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Of the Peanuts Gallery
Apr 2004 time: 23:23
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Basically the reason i split A/C and B/D are because A/C are "strategy limiters" while B/D are "openness requirements". IE, A/C are limiting what we can or cannot do as a diplomatic tactic or strategy, while B/D are more specifically requiring open disclosure of alliances and pacts (admittedly a particular strategy, ie secret pacts, is limited here, but it's more specific).
In Iron Civ games i'm happy to go with A/C but in more "for fun" games i'm not really interested in limiting my options to discuss techs and/or maps with other people. I see it as basically making diplomacy less useful, which is the point of MP to me.
B/D, on the other hand, is important to me, because they require open disclosure of pacts etc. I certainly don't mind making deals behind closed doors, but I think that alliances or their equivalents that are advanced to the point of tactical discussion would be discovered by espionage in the real world, and thus should be in the open. Trade sanctions, I feel likewise, both in that they would be discovered in the real world quite quickly, and 'secret' deals to not trade with someone is not beneficial to the balance of the game -- if i'm being screwed by the rest of you, I want to know it. 
Now, the interesting question to me is -- what about alliances etc. before they're in the diplo screen? I'm certainly for allowing them -- as long as they are declared in the thread... perhaps that's what you meant, Moonbars?
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