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Rommel2D
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ACS Staff Member / Hosted Site Admin
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Upper Midwest
Feb 2003 time: 23:23
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Oh yeah, restarts might affect Civ selection. Normally we've been playing that each player may call for a restart once per game, before the end of either their first or second turn. The basic idea is to decrease the odds of a jungle/swamp/mountain start since the map is purely done by the RNG. As I mentioned above, allowing someone with an Agricultural tribe this option, giving them a chance to restart if they don't start on a river, gives them an advantage they don't need at all. So the simplest and fairest option I think is to allow any tribe but those with ag a chance to restart once before the end of their first turn.
If this is Ok with everyone, it is important to keep in mind the map settings. I'm suggesting 80% water because that will produce just the right amount of land for 6 players on a standard map, while bringing a trait normally not that important in PBEMs, seafaring, more into play. However, as Moonbars mentions, these settings are likely to produce starts that don't look as good as a normal game- It's up to the player to judge the odds of a better versus a worse start given these settings. This is a one-shot deal- once you call for it, you must use the resulting start or another player's restart if they use theirs.
Feel free to reevaluate your choices in light of any new information...
Last edited by Rommel2D on 15-09-2004 at 03:50
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