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solo
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Lowell, MA USA
Jan 2001 time: 05:23
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It's like when they ask you for a tech you have just given them! I shrug and say why not?
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Elephant
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Phila PA
Aug 2002 time: 00:23
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This kind of behavior does have some parameters to it. It is usually when you are Supreme, with MPE or UN as your "embassy with all". Sometime during a seemingly-random number of turns after you agree to a peace, if you have not had any diplomatic contact with an AI civ, the peace will quietly "expire" into CONTACT and you will have to renew the relationship again. I tend to check each AI civ often and notice this kind of thing regularly. What Solo mentions is another aspect, where you gift a tech to get their Attitude up to Worshipful, then ask for an alliance and they re-ask for the same tech. That seems to be a bug in the diplomatic programming, where the tech gift is not "registered" yet in their list until after the diplomatic session is over. My experience with the lapsing peace issue is not that it is deliberately designed to trigger the "sneak attack" bonus (rather the opposite, which is why they may ask for peace again suddenly before an attack), but instead perhaps a way of trying to balance out the Supreme human by permitting more alliances among the other players. I don't think anyone has nailed down any rules or stats on it though.
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debeest
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My experience is that, when the peace treaty expires, the AI will invariably attack ASAP. I don't know whether or not the offer of a peace treaty even changes that.
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