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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-General/Help > We offer You a peace treaty
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Heresson is offline Heresson
King
of frogs
Jun 2000
time: 06:23
  Old Post 15-09-2004 02:35
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We offer You a peace treaty Browse Apolyton AD-FREE

That's what a civ often says to me.
The problem is that often I HAVE a peacy with this civ.
What's going on?
Perhaps it has something to do with how the peace was signed - UN stuff and such

Ming is offline Ming
Chief Minion

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Mingapulco - CST
Jan 1970
time: 23:23
  Old Post 15-09-2004 04:11 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
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It seems like they forget they have it with you, almost like it expires

Heresson is offline Heresson
King
of frogs
Jun 2000
time: 06:23
  Old Post 15-09-2004 04:38
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AI is dumb. It has peace with me, offers me a peace treaty again and in the same turn it attacks me, takes my city and offers me a peace treaty

solo is offline solo
King
Lowell, MA USA
Jan 2001
time: 05:23
  Old Post 15-09-2004 04:40
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It's like when they ask you for a tech you have just given them! I shrug and say why not?

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:23
  Old Post 15-09-2004 05:00
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quote:

It has peace with me, offers me a peace treaty again and in the same turn it attacks me, takes my city and offers me a peace treaty




Maybe they want to be sure their sneak attack will work.

It would suck to plan on a sneak attack bonus, and then find out you were at war anyways.

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:23
  Old Post 15-09-2004 11:01
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In my experience, the AI civs seem to "forget" they have a peace treaty with you once you build Apollo. However, from then through to AC landing, it doesn't seem to matter much whether you have a treaty or not - they steal techs and attack at will.

RJM at Sleeper's

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:23
  Old Post 15-09-2004 12:50
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quote:
Originally posted by Heresson
AI is dumb. It has peace with me, offers me a peace treaty again and in the same turn it attacks me, takes my city and offers me a peace treaty


You should read the Dirty Succession game (not that kind of dirty ) for a masterclass in breaking and resigning treaties.

Elephant is offline Elephant
Prince
Phila PA
Aug 2002
time: 00:23
  Old Post 15-09-2004 21:49
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This kind of behavior does have some parameters to it. It is usually when you are Supreme, with MPE or UN as your "embassy with all". Sometime during a seemingly-random number of turns after you agree to a peace, if you have not had any diplomatic contact with an AI civ, the peace will quietly "expire" into CONTACT and you will have to renew the relationship again. I tend to check each AI civ often and notice this kind of thing regularly. What Solo mentions is another aspect, where you gift a tech to get their Attitude up to Worshipful, then ask for an alliance and they re-ask for the same tech. That seems to be a bug in the diplomatic programming, where the tech gift is not "registered" yet in their list until after the diplomatic session is over. My experience with the lapsing peace issue is not that it is deliberately designed to trigger the "sneak attack" bonus (rather the opposite, which is why they may ask for peace again suddenly before an attack), but instead perhaps a way of trying to balance out the Supreme human by permitting more alliances among the other players. I don't think anyone has nailed down any rules or stats on it though.

Old n Slow is offline Old n Slow
Prince
Vienna, VA
Jun 2002
time: 00:23
  Old Post 15-09-2004 22:41
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I've notice the lapse as well. In fact, sometimes one can see the delay in updating screens as one source of info claims "peace", and another is blank or contact.

I think that the time horizon shrinks -- maybe after industrialization, maybe again after Apollo, but very noticably with the last few techs -- I recall that after Superconductor, the relationship would evaporate in very short order.

Hmmm I wonder if it is tech specific (a test for cheat mode) or a number of techs effect?

Separate question -- could one easily cheat a number of future techs? -- Yeah, I know one per turn, then give back the basics....Hmmmm talk about a handicap! Player starts twenty turns into the game with twenty future techs under the belt. Yup, your former two great cities are now so much dust...go take your settler & conquer!

debeest is offline debeest
Prince

May 2000
time: 21:23
  Old Post 15-09-2004 23:14
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My experience is that, when the peace treaty expires, the AI will invariably attack ASAP. I don't know whether or not the offer of a peace treaty even changes that.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:23
  Old Post 16-09-2004 03:33
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I play MP games that include the AI.

It's pretty usual thing to have an occurrence like this. It's a bug, one you can live with.

Heresson is offline Heresson
King
of frogs
Jun 2000
time: 06:23
  Old Post 16-09-2004 03:37
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I don'ty like it when they attack me each turn no matter they are at peace with me or not

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:23
  Old Post 16-09-2004 03:42
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That's why you should talk with them each turn.

You'll either extort money/techs and cause the withdrawal of their troops, or incite them to declare war. Either way you win and they lose.

Heresson is offline Heresson
King
of frogs
Jun 2000
time: 06:23
  Old Post 16-09-2004 03:51
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Not when I'm not prepared for war

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:23
  Old Post 16-09-2004 13:54
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You should always be prepared for war!

Heresson is offline Heresson
King
of frogs
Jun 2000
time: 06:23
  Old Post 16-09-2004 15:32
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Lose 30 kilos (of popups)

C-mon. In this scenario I have limited number of units, and my Empire stretches through entire continent. I can't fight on all sides.

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