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tentaal
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Hello,
I've made a multiplayer scenario. My problem is that I notice that 3 of 4 players gain 1 advance per turn for at least 10 turns... At the beginin all the civilizations are supposed to have only two sciences.
How can I solve this??
Thanks-
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tentaal
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Actually only the host player get a normal behavior.
When I open de civ screen I see that the cost of science look like this : 664/-50 for other players (for exemple)
Last edited by tentaal on 18-09-2004 at 00:21
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