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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > C3C IDG: Apolyton Team > Adding Numbers to Names
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Octavian X is offline Octavian X
King
Probably buried under piles of Literature, Biology, or Government homework
Jan 2002
time: 23:35
  Old Post 21-09-2004 06:30 Visit Octavian X's homepage!
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Adding Numbers to Names Enter the AD-FREE zone

In the beginning of the game, we started to number our units. Our original warriors still bare those numbers as parts of their names (the only one that comes to mind is '3 Grog').

Seeing as the we're about to start a war, I think this is a practice we'd better catch up on - starting with adding numbers to new unit names, and retroactively adding them to current units. It'll be a bit of work in the short run, though I think it'll save some time for the consuls in the long run.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:35
  Old Post 21-09-2004 07:28
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Look in the order thread. The units are listed in the order of creation IIRC.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:35
  Old Post 22-09-2004 18:33
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Duly noted. As long as Togas sees this as well, whoever next plays should get the units updated to the posted numbering system. Of course it's incredibly unlikely I will ever end up playing this, but it's good to know anyway.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:35
  Old Post 22-09-2004 21:16
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I'm not in favor of a numbering system. We tried it initially and it caused more confusion and needless bureaucracy than it saved time.

We should either have units named or numbered. If we have both, that's just more to type and more to keep track of. Frankly, I think it's easier to remember who Grog is and where he is than remember who warrior #3 is and where that is. And writing a report with 3 Grog is just giving the same unit two names.

to unit numbers.

--Togas

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