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Richard Bruns
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NC, USA
Nov 1999 time: 06:13
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Does this mean that my idea for the game database and query system isn't feasable?
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F_Smith
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Austin, Tx 78728
May 1999 time: 05:13
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Yes, I'm still 100% on board.
Xmas and real life have just been on my case. But it looks like I'll have time next week, after Xmas, to do whatever I want. So we should make some pretty good progress before the new year.
I'll lurk, but may not post much.
Merry Christmas, ya'll!
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F_Smith
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Austin, Tx 78728
May 1999 time: 05:13
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A project status report seems like a good idea, Lordy:
There are basically 4 'parts' to the game code --
[*]Data Model --
Basic architecture is done. The code is about 60% done. It is ready for an 'alpha' release, and other programmers can look it over and begin improving it (this is already happening).
[*]User Interface/View --
Basic Architecture is done. The code is only about 20% along, I think, but we can go forward with a basic alpha release (no isometric graphics yet, tho).
[*]'Turn Handlers'/Controller --
Basic Architecture *mostly* done. Code is only about 20% along. Since this is the 'game flow' or 'functionality' code this is where we most need to spend time next. This is the only thing holding us back from our 'alpha' release.
[*]'Middleware'/Networking code
Basic Architecture seems done, at least in theory. This is not immediately necessary for our first alpha, but the code seems pretty well along. They've certainly done some great work hammering out the 'how to' here!
[/list=a]
Does that help?
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