 |
|  |
 |
|
MrWhereItsAt
|
 |
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:22
|
|
Orders from the Ministers:
ALL MINISTERS, please feel free to edit this post to enter in your orders.
The save to be placed here
Pre-Turn Actions
Military Orders
(warriors)
Roadkill:
Anthea:
Grog:
Ares:
Con:
Diomedes:
Jason:
Odysseus:
Achilles:
Chimera:
(hoplite)
Bellerophan:
Theseus:
Ajax:
Hopity:
Pig Sticker:
(archers)
Phobos II:
Zeno:
Alcaeus:
Cerebus's Keeper:
Worker Orders
#1 Roads-R-Us –
#2 Fred & Barny -
#3 Oppressed Laborers –
#4 Bonehed (slave from PAL) -
#5 Woodchuck -
#6 De La Hoya -
#7 Douglas Adams
City Orders
Diplomacy To Be Completed
Send message back to PAL
Any Other Things To Be Done
Talk to CDG about trading wine for furs.
Negotiate border with PAL
Negotiate future tech trades with CDG
Exact location of Iron city between the lake, the oasis, and the iron. Right where the slave is standing now.
Last edited by GodKing on 24-09-2004 at 20:51
|
|
|  |
 |
|
Togas
|
 |
California
Jun 2002 time: 21:22
|
|
I'm free, but instead of doing the moves I'm going to post my suggestions to WIA so that we can, essentially, have two consuls consider what to do this turn.
WIA will play the save later tonight.
Phobos II 8, let's check out those PAL horsemen!
Cerebus should stay in the PAL road area to block the roadway in the future. Move him 9 9 9.
Our mil advisor does not see any barbs. We're not spawning them fast enough at this point and we should get ready to begin upgrades. I recommend that we move Diomedes, Ares, and Roadkill to HYPNOS and use that city as our upgrade base. Perhaps Alcaeus too, if we don't need the MP in Apolyton.
Con the Meek should go to where Ares is sitting, replacing him. Have Con serve as the sentry, then send Ares to be upgraded.
bonehead moves 7
Roads R Us moves 7
Ajax moves 7
curragh 7 8
new hoplite to Hypnos (military staging area)
woodchuck roads
cities:
Adjust PH to 1 3 so that it's 4spt. build Hoplite.
Adjust Naked to 1 2 3 so that it's also 4spt.
Adjust Hypnos so that it's 7spt to finish that horseman in one turn.
Switch Apolyton to horseman. It makes more sense to build one, as it'll be 3 turns (instead of 2) and it wastes no sheilds in the process (except perhaps a sheild or two at growth).
--Togas
|
|
|  |
All times are GMT. The time now is 05:22. Apolyton Time is 00:22. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|