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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Democracy Game > City-Growth Poll 1895
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New Cities? How?
This poll is closed.
Conquer new cities 3 100.00%
Don't Build new cities 0 0%
Yes Build, #1 2 66.67%
Yes Build, #2 2 66.67%
Yes Build, #3 2 66.67%
Yes Build, but "here" instead 0 0%
Heck with cities, just plant Bananas! 1 33.33%
Total: 3 voters 100%
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cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:22
  Old Post 25-09-2004 04:17
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#1 Report this post to a moderator
City-Growth Poll 1895 Remove this text

How to Expand?

We have 11 cities. Apolytonia is size 12; the rest are 3/4/5. Do we want more? Should we build new ones or conquer them?

It's multiple choice (we could choose both). ..

If we want to conquer, we know where the nearest cities are.

If we want to build, here are 3 interesting sites:

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Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:22
  Old Post 25-09-2004 10:12
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I think we have other priorities at the moment, such as trying to fortify the cities that we have.

However, once we get engineers, we should consider building new cities, as then they will be easier to build.

We should also consider building one closer to the Celts for obvious reasons, should we desire to nuke their capital and burn their spaceship.

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:22
  Old Post 25-09-2004 23:07
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Well, if we wanted to build a city near the Celts, this sure would be a great spot! If we could survive sending any units across the ocean, of course... We can't do that now, but we should keep it in mind for the future. We'd have to be able to drop a couple of Alpine units in it and be prepared to build City Walls and A coastal Fortress in successive turns at the least. But it is a possibility.

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Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:22
  Old Post 26-09-2004 05:24
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Increase the size of your Attachments

I second that. We should try to put a base there if the Celts haven't done so already.

We can do that after we start to clear out the Zulu navy with our cruise missiles, to ensure a reasonable chance of success for our ships.

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:22
  Old Post 28-09-2004 20:48
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Inflate your Upload Space

to both build ideas...

...but also, mil-units seem to be the priority at the moment.

Monk

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:22
  Old Post 29-09-2004 03:18
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It is never easy to implement the will of the Citizens, is it? I suggest we have Two Whales and Cartenna build a Settler each. With the 1 we already have, that will allow us to build the 3 new cities, which should grow rapidly.

As far as the new city north of Malaca and near the Celts goes, we can just reach that spot in 2 Transport turns from either Malaca or Apolytonia. We would need to have a Settler and a Tank ready to go, and a few Cruise missles to clear a path for it. It would also be good if we could rush a Coastal Fortress for Nuke City, too.

Bloody Monk is offline Bloody Monk

King
austin, tx
May 2001
time: 23:22
  Old Post 29-09-2004 03:41
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quote:
Originally posted by cavebear
It is never easy to implement the will of the Citizens, is it? I suggest we have Two Whales and Cartenna build a Settler each. With the 1 we already have, that will allow us to build the 3 new cities, which should grow rapidly.


There are always trade-offs. Those two cities are away from the Zulu coast; but, they both have barracks, so building settlers there is less than ideal, especially since having more vet mil-units would be nice, too. There is no doubt that we need more cities but is now the time to divert resources (shields AND city size) toward building them ourselves when there are (admitedly less ideal) Sue cities for the taking??

Too bad we can not do both,
Monk

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:22
  Old Post 29-09-2004 03:44
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We'll see.

I have plenty of tricks up my sleeve.

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:22
  Old Post 29-09-2004 03:48
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Get a bigger avatar today!

Well, interpretation of polls is an interesting art. On further examination, I notice that conquering cities got 3 votes while the build options only got 2. And the immediacy of building new cities was not specified.

I could recommend either way on this.

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:22
  Old Post 29-09-2004 03:50
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Avatar Enlargement: We've got the solution

It helps me gage priorities.

I know that should I have a choice, I should conquer cities first, rather than building new ones.

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