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Cort Haus
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London
Apr 2002 time: 05:22
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Start
Swindon & Silesia build LB
New Plymouth builds Courthouse and celebrates 5spt, starts worker, settler next
Worker Moves
Bloke With Spade, Cheeky Monkey and NW3 road the Saltpeter
We are now Powdered-Up! 
Izz104 opens the Civilopedia. Er, no - not CTRL-C. Izz104 chops. :drunk:
Izz128, Izz124 move 9 to last of Cov's jungle.
Frisco131 (far west roader) moves 1
6 workers mine CM2
6 workers mine CM9
6 workers mine CM96
BC137 moves south and chops
SF110 moves 3
Izz137,Izz136 add to Plymouth.
Cities
Plymouth size 5, 9F after worker adds. 6 spt 10 gpt. Switched to Aqua (14t). Cld be Mkt/CH
Upgrades
It's 80g not 100g as my sucky maths had predicted so we can upgrade seven Spears to Muskets! We still are only average to the accursed tailed-ones though. I suppose defensive strength doesn't count for much on that score. Still, they should help keep our Longbowmen alive.
Naval and far South
Dumpy moves 111 to Capuchin 77
Jumpy moves 471.
Western Horse into Jumpy which moves 441.
Frumpy repaired, moves 221
Unit Moves - Core & Jungle
Settlers moves West
Other units proceed along war road except spears, which head towards SilkFest
Warr on spur holds position.
Unit Moves - West
Warrior at Frisco2211 moves 1
Far west warrior moves 4
On the Books
3 Settler
51 Workers
5 Warriors
21 Longbows
3 Spears
7 Muskets
1 Sword
16 Horses
22 Cats
4 Galleys
1 Scout
Total : 134
On the Track
CoS - LB in 1
Ciao - LB in 1
Izzardia - Settler in 1
Burundy - settler in 5 (will be less, getting +5f now)
Coventry - Aqueduct in 6
Silesia - LB in 3
Swindon - LB in 3
Bad Crumble - Worker in 1
Plymouth - Aqua in 4
Corinth - Mkt in 3
Silkfest - Spearman in 6.
New Plythouth - Worker in 2
Sexytune - Barracks in 4 for now. Maybe Mkt?
New Haven - CH in 34 (this might be a harbor)
India (prev Exeter) - Cat in 9
Frisco - Worker in 2
Cheeky Monkey - Worker in 2
Cow River - Worker in 1
Diplo
End
+59g gpt, 40g (9.0.1)
No Research.
Pop 3090K - 3rd
GNP 290m - 3rd
Mfg 113 - 4th (down 1)
Land 22600 - 5th (down 2)
Income 5 - 2nd
Prod 394 - 3nd.
Next Turn
Add some workers to Corinth.
CoS hits size 10.
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