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DreamSlave2112 is offline DreamSlave2112
Chieftain

Sep 2004
time: 05:22
  Old Post 29-09-2004 18:57 Visit DreamSlave2112's homepage!
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#1 Report this post to a moderator
DYP/RAR Mod's Avatar Enlargement: We've got the solution

I recently came across a website that offered a couple of Modifications to CivIII Conquests. New units, new civ's, new city improvements, etc etc etc. It's not made or endorsed, obviously by Atari, Maxis, Sid Meier, Infogrames or any other official CivIII entity, so I know d/l at your own risk. But before I do and risk having to re-install Civ III, (or worse, re-format!) because of some bad bug or that it's just not worth the time (it IS free, after all), I thought I'd ask if anyone else had tried these and if they were worthwhile?

TIA

DreamSlave2112

I've been trying
to justify you
In the end
I will just
defy you

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:22
  Old Post 29-09-2004 19:38 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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I have not tried either one of these but recently downloaded and played to completion the TAM mod.

"The Ancient Mediterranean Mod."

I really enjoyed it.

Iskandar Reza is offline Iskandar Reza
Prince
Next to your Mama
Mar 2001
time: 13:22
  Old Post 30-09-2004 00:04
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Help yourself to an AD-FREE life

I'm playing DyP right now, it's awesome! Pretty much everything can be upgraded, so in the modern era you won't be left with 400+ Cavalry units just doing poilice duty - upgrade them to Air Cavalry and go whoop some a*s!

It's also tougher coz you can't build mine/irrigation/roads without the proper tech, so develeopment in the early game is much slower.

DreamSlave2112 is offline DreamSlave2112
Chieftain

Sep 2004
time: 05:22
  Old Post 13-10-2004 04:47 Visit DreamSlave2112's homepage!
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Help yourself to an AD-FREE life

I remember reading that part about roads and irrigation not being available until you have the tech. I think the Ancient World scenario in Conquests is like that; you have to research irrigation.
Have you had any problems with the game crashing because of file conflicts? I read a news post where a player's game crashed because one of the units didn't have a graphics file associated with it, causing a file error.

Cataphract887 is offline Cataphract887
Prince

Donate to the Red Cross
In Your Closet
Apr 2002
time: 00:22
  Old Post 13-10-2004 04:51
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why dont you look at civfanatics or here at apolyton in the downloads area for scens?they are all trustable,as far as i know

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:22
  Old Post 13-10-2004 18:41
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Ahhh, the DyP mod. That one is FANTASTIC. I haven't played it since the PtW version.

So there's a C3C version now, you say? Maybe I'll have to track this down when I next get some free time.

pvzh is offline pvzh
Warlord
Canada
Aug 2002
time: 01:22
  Old Post 13-10-2004 20:30
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#7 Report this post to a moderator
Avatar Enlargement: We've got the solution

I tried, cannot see, what so much fuss about it. Many nice ideas, but... too many of them... so AI just cannot handle them and that is the major problem!
1. Too many tech: to the point it is hard to decipher pre-request on the tech tree and plan accordingly.
2. Barbarians are too strong: you obviously should not try to pop any huts before you have swordsmen type units. AIs have no clues of that and creating troubles for everybody. Make sure you have swords by the time grace period ends or you in a big trouble.
3. Many wonders requre regular building(s), resource and other combination of requirements AI does not handle well.
4. AI does not aware of population cost of the unit, so creating two types of expensive settlers (2 pop - 60 shield and 3 pop - 30 shield) hits AI very hard. AI just picks 30sh one, completes 30 shields and wait, wait... wait... (it is very long especially without granary) for 4 pop to reach that in fact may never happens because map generator does not designed for terrain changes implemented.
5. Terrain changes: roughly as follow plains/coast 2 food, grassland 3, central square 4 and tile penalty on this, but each citisen consume 3 food! Thus, unless map generator gave to AI 4 grasslands it will never be able to finnish settler. Irrigation available only in the Middle Ages! Chopping forrests in the middle of the ancient era with monarchy goverment to lift tile penalty.

Bottom line: on the second try (restarted to no huts/ barbarians) I realized that I am out expanding AI on emperor like I am playing regent (maybe worse I played regent maybe 2 like in vanila Civ III)... In the same time I tied up 2 out 5 initial cities to wonders (what is utter stupidity on my part) and still out expand and out research AI in isolation by like 1/2 of the era (I went to middle ages and met persians with incas: both being in contact and with decent land fell like 1/2 of the era behind). When I established embassy with Persians I saw 3 spears, no improvement and size one city building 3 pop- settler: it is long way to go to 4 pop with tile penalty in effect.

My verdict: nice diversion form routine, but do not spend much time because you are playing against absolutly innept opponents.

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:22
  Old Post 14-10-2004 16:02
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Well yes, it is unbalancing against the AI, as it was bound to be with multiple FP-type buildings and with an AI that just can't deal with all the new things. But this could actually help with Demi-god, Deity and Sid games.

And a DyP DG or PBEM could be well worth it :b

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:22
  Old Post 14-10-2004 19:30
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I'd be in for a PBEM with RaR.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:22
  Old Post 14-10-2004 19:54
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quote:
upgrade them to Air Cavalry and go whoop some a*s!


To what?

quote:
I'd be in for a PBEM with RaR.


I know DyP, but what is RaR?

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:22
  Old Post 14-10-2004 19:58
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Got spare money?

It's C3C DyP.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:22
  Old Post 14-10-2004 20:19
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Thanks, never mind then.

Aqualung71 is offline Aqualung71
Emperor
Lord Desolator of the Desolation Row, C3CDG
Oct 2002
time: 12:22
  Old Post 14-10-2004 20:22
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Inflate your Upload Space

Like MWIA, I haven't tried DyP since PTW days. It was pretty fun back then, but way too complex and too unbalancing towards the AI, so easier than normal civ. Also, it's very time consuming!

But it's a builder's dream

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:22
  Old Post 14-10-2004 20:53 Visit Modo44's homepage!
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Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Aqualung71
But it's a builder's dream

You mean builder's hell. Just imagine NOT being able to finish all improvements in all cities.

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