Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Master of Orion I/II > Races and the Tech's they love
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Croesus is offline Croesus
Chieftain
Core Prime
Mar 2004
time: 22:22
  Old Post 02-10-2004 01:33 Visit Croesus's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Races and the Tech's they love Help yourself to an AD-FREE life

I would like to propose the idea that certain techs are better for certain race picks. Yes, before you all start saying "this guy is crazy", lets talk about what techs you chose for races.

"Do you get Deutrium or Tritanium? AutoFac or Heavy Armor? Battle Scanners or Tachyon Communications? Merculite Missiles or Pollution Processors? Computers or Research lab/SuperComp? Soil enrichment or Cloning"

Some techs are not as vital to certain races. For example, if you picked a +50 to ship attack, getting battle computers isn't as necessary, or you can pick them, and not worry about cybertronic computers. It stands to reason that some race picks can replace more competing tech than other picks.

Unification is such a pick. Has anyone else noticed that for Heavy gravity, you get -50% production, but that Uni gives a bonus equal to the loss by gravity? Same with captured population. Although Uni assimilate the slowest, the captured population produce as much food and mineral as if they were non-captured with 0 morale.

I guess my question to the forum is "What techs are generally necessary?" Please respond with the race that you are assuming needs the techs, including its negative picks. If you have time, please include the negative picks with and without repulsive.

siron is offline siron
Warlord

Apr 2004
time: 06:22
  Old Post 02-10-2004 16:19 Visit siron's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton

I would like to propose the idea that certain techs are better for certain race picks.

The strength of a tech depends on its marginal utility. And this utility depends on galaxy size, neighborhood (under attack or not, wormholes near hw) and of course of ur race picks. Thats no new insight.

Do you get Deutrium or Tritanium?...Merculite Missiles or Pollution Processors?
Depends mainly on the other both factors (gal size, neighborhood). Uni Tolerant races prefer generally trit, irri combination for an earlier attack compared to uni aqua races. Uni Aqua prefers Deut-Merc-Athmos-Zort if it has nice wet planets for teching fast.
Merc is absolutely necessary against crea. If u know opponent arent crea and u attack before zort-level the poll proc is better decision.

AutoFac or Heavy Armor? Battle Scanners or Tachyon Communications?....Computers or Research lab/SuperComp?

There is no choice against humans here. If u have free-lunch AI on the map u can try hv arm or tachyon. But if u r under strong attack (mebbe warlord race)...posicomp can be chosen....if u see some chance to steal supercomp. Otherwise very bad choice.

Soil enrichment or Cloning
This depends mainly on ur best food planet. (and therefore mainly on ur race.) if u have 4food per farmer cloning might be good decision for the long run (marginal utility of soil is low in this case). If there is some long run, ie no wh in neighborhood.

"What techs are generally necessary?"
Of course u can try to blitz without teching at all. But if u waste time on teching, following techs are absolutely necessary against humans:
rlabs, autofacts, battlepods, battlescanner (when u wanna use beams otherwise skip this path at all).

Croesus is offline Croesus
Chieftain
Core Prime
Mar 2004
time: 22:22
  Old Post 06-10-2004 19:41 Visit Croesus's homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Increase Your PM Length

Thanks for the tech advice. I was feeling a little lost in which competing techs are better than others.

Croesus is offline Croesus
Chieftain
Core Prime
Mar 2004
time: 22:22
  Old Post 19-10-2004 00:29 Visit Croesus's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton buy from Amazon

How does a uni-tol +p LHW race support a fleet? I assume it is by taxes and by population, until they get subspace (if the game lasts that long). If that is the case, why isn't a warlord race any good? What negatives are usually chosen for a uni-tol +p race?

siron is offline siron
Warlord

Apr 2004
time: 06:22
  Old Post 19-10-2004 01:37 Visit siron's homepage!
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Increase the size of your Attachments

How does a uni-tol +p LHW race support a fleet? I assume it is by taxes and by population, until they get subspace (if the game lasts that long).

Yes. And the race can hide its ships in the production queue. (refit)

If that is the case, why isn't a warlord race any good?

Noone said that (fe uni aqua warlord is quite popular) and I respect your thoughts. In another thread I already pointed out that it is a question of timing. And most warlords try to attack when the opponents research supercomps....(i dont know your exact attack strategy here....timeline i mean)
And many players have the opinion....that Uni Aqua Warlord...has better tech and better chances when it HAS to attack. (In the long run warlord is dead.) (mebbe u can prove them wrong)

What negatives are usually chosen for a uni-tol +p race? -spy rep or -gc -sd rep

I can feel your motivation to defend your favored strategy. (FE the hotseat test.) Why dont u try Multiplayer on kali? Your race is surely good enuff to win some games there.....(4ways with nice planets and nice whs in neighborhood can help your race a lot.)

Why dont u try it? Its surely more fun than hotseat-tests or this discussion here...

...I guess it is MUCH easier to find your answer on the main map....

Croesus is offline Croesus
Chieftain
Core Prime
Mar 2004
time: 22:22
  Old Post 21-10-2004 20:27 Visit Croesus's homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Browse Apolyton AD-FREE

Yes, I bet after playing all week at Kali, I might win one game. That is if I don't get mad when someone uses an empty frigate with augmented engines to defend a planet.

Sometime soon I should be getting internet at home. Right now I must use the computers at my university.

As for timeline, I find the best time (for me) to attack is after getting rlabs, autofact, battlescanners, spaceacademy, and tritanium armor, then using autofire continous laser cannons (which do well against nukes) (and perhaps AP, if they don't use reinforced hulls), then researching mass drivers, Inertial stabalizers then class III shields, and switching to autofire mass drivers. I might be attacking too early. But I think you are absolutely right that I should play online, if I really want to add to the discussion.

P-K is offline P-K
Warlord

Dec 2003
time: 05:22
  Old Post 22-10-2004 01:09
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Lose 30 kilos (of popups)

Atlast! Ur welcome!

PK

siron is offline siron
Warlord

Apr 2004
time: 06:22
  Old Post 22-10-2004 02:40 Visit siron's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Civilization 2

That is if I don't get mad when someone uses an empty frigate with augmented engines to defend a planet.

imho empty ff-tactics is only useful against missile-hit and run tactics.....and....the majority of kali players think...it is a justified countermeasure against such tactics...

But I think you are absolutely right that I should play online, if I really want to add to the discussion.

I hope...u have ur flatrate soon.....

siron

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:22.
Apolyton Time is 00:22.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0428 seconds (87.44% PHP - 12.56% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net