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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Help > destroying newly captured cities (?)
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dgrimes is offline dgrimes
Settler

Dec 2003
time: 05:22
  Old Post 04-10-2004 04:16
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destroying newly captured cities (?) Increase Your PM Length

I am playing off the original civ3 disk. when one takes an opponents city, one is given the option to capture or destroy it. I have found many times I need to capture the city so my military units can regenerate. then, as I am in heavily occupied enimy territory the city will, after a few turns, revolt and go back to the opponents side. I am losing units in these cities when this happens that would be very benificial to the general mayhem I wish them to cause.

is there any way to capture a city for a couple turns and then destroy it?

is there something I can research that allows me to regenrate units when in enimy territory by letting them rest a turn or 2?

thanks, dave - who plays regent level small games.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:22
  Old Post 04-10-2004 11:48
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Are you using the 1.29 patch? If not, get it. It fixes a lot of bugs and makes the game much better.

Anyway, to your questions. It's difficult to prevent culture flips in a city that has enemy citizens, had enemy culture in the past, and likely A) has enemy borders in its radius and B) is closer to their capitol than yours.

All of these factors make it likely they'll revolt, and aside from starving the city intentionally in order to get rid of citizens loyal to your enemy, there's not much you can do to reduce them quickly. (It is possible to stuff a city so full of units it won't revolt, though this typically requires A LOT of units to make it near impossible.)

Also, there is something you can research to let your units heal in enemy territory: Sanitation. Sanitation lets you build hospitals, and once you have 5 hospitals up, you can build the Battlefield Medicine small wonder, which allows your units to heal in enemy territory. However, this is Ind era stuff, so you're out of luck in the Ancient and Mideval ages.

dgrimes is offline dgrimes
Settler

Dec 2003
time: 05:22
  Old Post 06-10-2004 05:05
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right! thanks panda looking dude. I may try to starve them but don't know if I can do so quick enough. I almost never get to far into the ind. eras on the small games I play, so you're right guessing it will be a tough nut to crack blowing into the middlwe of enimy territory to disrupt. I think I'll give a try to a city a little farther away from capitol too. Thogh cutting their roads to far off cities right next to the capitol was pretty sweet. hehe. -dbg

dgrimes is offline dgrimes
Settler

Dec 2003
time: 05:22
  Old Post 11-10-2004 09:11
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where do I get patches? Got spare money?

where do I get 1.29 patch?
-dbg

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:22
  Old Post 12-10-2004 07:43
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http://www.apolyton.net/civ3/

Click on Patch Center on the right. Civ3 1.29 is at the bottom. (Note: If you have Game of the Year, that should be 1.29 already. Similiarly, if you've gotten one of the expansions since your post, it should have been installed automatically. Otherwise, make sure to get it. )

Muad'Dib is offline Muad'Dib
King
Of The Known Universe
Jan 1970
time: 05:22
Lightbulb  Old Post 04-11-2004 19:58
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Right click on the city you want to destroy. Scroll down on the options. Click Abandon City option. Once you do that, city is destroyed. If city has large enough population, you will also create capture workers. I like to do this with very large cities that are built too close together (maximize city radius) or were built on the wrong tile that doesn't maximize specials or resoucres (then build with your own settler). Don't forget to sell off improvements before you do this; you generate income because the AI usually never has any gold in its treasury, so when you capture a city you usually don't get any gold with it.
Another nice trick when you do this (abandon city), and the city has a large population and you get captured workers. If you created enough workers, and your efficency is high, and your tech is advanced, you can build fortresses and radar towers to help with your defense.

Good Luck.

dgrimes is offline dgrimes
Settler

Dec 2003
time: 05:22
  Old Post 05-11-2004 04:27
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Excellent tutoring PotUU! that's what I was looking for. new Q though...how do I sell off improvements?
much thanks for your time
-dbg (who has moved from playing regent level to monarch level...still smaller game boards though.)

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:22
  Old Post 05-11-2004 05:28
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In the city view (DB clickk the city) you will see all the structures you have built or were built by a wonder.

Just click on them (not sure if right or left, I think left) to sell. You cannot sell those built by wonders.

Muad'Dib is offline Muad'Dib
King
Of The Known Universe
Jan 1970
time: 05:22
Post  Old Post 06-11-2004 15:03
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Right Click on the improvements that you want to sell. When you do that, click the sell option. As you know, when you capture cities, culture producing improvements are destroyed, except Great Wonders; small wonders are destroyed too, but they can be rebuilt. The only improvement that you can't sell is an aqueduct.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:22
  Old Post 06-11-2004 22:30
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Well you cannot sell a hospital either, nor a lab from the wonder or a barracks form a wonder, etc.

Muad'Dib is offline Muad'Dib
King
Of The Known Universe
Jan 1970
time: 05:22
  Old Post 07-11-2004 02:08
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Your are right on those accounts. But those wonders affect only the continent on which they were built, and only if you're the one that built it. If you capture a city from an enemy AI that built those wonders (Sun Tzu, Internet, Pyramids, Hoover), they wouldn't show up in the list.
Are you sure about not being able to sell Hospital??? Have to check that out.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:22
  Old Post 07-11-2004 02:51
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Yeah, I have tried to sell them to prevent useless cpatured cities from growing back to metros.

Muad'Dib is offline Muad'Dib
King
Of The Known Universe
Jan 1970
time: 05:22
Wink  Old Post 09-11-2004 21:15
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Lose 30 kilos (of popups)

You're right about hospitals. I usually never sell improvements from cities I capture. Less stuff to build for me. When I went to destroy a citiy, I just choose the the raze city option. I find, as I stated above, that you get more captured workers from razing large cities then if you sell-off improvements and then abandon it.

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