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Worthingtons
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Pride Park,Derby
Jan 2002 time: 05:21
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Yeah, Civil Engineers give the city 2 production boost per extra worker, best in the pursuit of a wonder you're losing on
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Worthingtons
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Pride Park,Derby
Jan 2002 time: 05:21
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I disagree with the above, you do not be switching every turn, specialists do NOT add to the unhappiness (Interesting but true), only eat food, therefore you could have 50 specialists and if your current pop is happy none of them need to be entertainers, obviously you'll need to be happy enough to be able maintain a size 21 pop, which can easily be achieved by the ascertaining Happiness wonders/luxuries + marketplace ect & not engaging in long long wars.
Therefore you only need to make them engineers once (pollution will mess up your tile's like normal but this shoudnt effect the extra army), here's my example, in my current game for example purposes only I boosted London to a size 45 (a lot of my workers were in france so coudnt be bothered to bring any more back), this added a tremendous 46 sheilds per turn taking London's estimated time to complete the Wonder SETI program from 17 turns to 8 (obviously it'll be a bit more than 8 due to starting) but say if an IA was projected to finish this wonder in 15 turns this would have been the difference - therefore I reject it takes micromanagement as it's a one-off monouvour which took me about 2 minutes.
Attachment: london.gif
This has been downloaded 126 time(s).
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