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scipio
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Lubbock, Texas, USA
Jan 1970 time: 05:13
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I saw on the SMAC site that some reviewer said that SMAC is the true heir to the civ series. I have to contest this because I always thought the most facinating part of civilization 1 and 2 was not the great gameplay, but the chance to re-write history. We have all taken various history courses and know how it went basically. I love the ability to use earth's true history as a reference point and to see just how I can make my own history different.
Sure Civ is a great strategy game, and SMAC is a great strategy game too. But SMAC can never give me that great feeling of crushing the French because they just got too close to me....
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Akbar
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(applauding Scipio and Lordstone, laughing heartily at Imran) You will pay SMACer don't worry......
Scipio did you hear about Dan Rather's true identity yet. See off-topic.
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scipio
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Lubbock, Texas, USA
Jan 1970 time: 05:13
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I saw that. I would have never guessed Dan Rathers true identity. Congrats to Lordstone!
oh, st leo... the CTP defector...I remember seeing you here last summer....now you have turned to the dark side. Well actually, like I said, I am sure the full version(i only have the demo) is a great strategy game, it just lacks what made civilization great for me.
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Jackal
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Zeist, The Netherlands
Jan 1970 time: 05:13
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In my opinion the question which game is the best is not important. The question is do you like a historical turn-based strategic game or a science fiction turn-based strategic game. Maybe both.
I agree with Imran that SMAC is a sequel and CTP a remake. But (like scipio) I am attracted to the historical part of CTP. I like science fiction (Star Wars, Star Trek, books by Asimov, comics), but I'm not attracted to the story of SMAC.
I played CIV I a lot. My experience with CIV I and the info on this site make me very enthousiastic of CTP, but I will not buy CTP before seeing the demo (the demo will probably be available before CTP is released in Europe, so I won't have to wait that long).
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Colon
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Antwerp, Colon's Chocolate Canard Country
Jan 1970 time: 06:13
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Forget SMAC, forget CTP, buy Imperialism II.
Serious, both games have their advantages and disadvantages.
I playe the SMAC demo, and I like the borders, the "goverment" system, and the concept and story (starting whole over again with a clean sheet without having to think "this is historical incorrect") but I'm not sure about the AI.
But it has the replay. (In my demo the replay is in, so I guess it will be in the game as well)
About CTP, I dunno, I'll have to try the demo first, but I like what they've done against the micromanagement and the trade.
I hope there will be a way to get 32 civs, which should offer great scens.
Basicly it's more of thesame, but that thesame is something I like.
Also the new goverments and the sea and space coloisations are very interesting.
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Daniel Frappier
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Montreal, Quebec, Canada
Jan 1970 time: 05:13
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I have bought SMAC even if I suspect I probably won't play much with it after the release of CtP.
Sure SMAC look like it will be a great game, even if I had not the time to pass full judgment on it. 85 % of it is Civ II, base management is exactly what City management used to be, only names and appearance have changed (plus more options to tell the AI how to manage the base).
SMAC add some cool features like... (well you know them already). It only 2 drawbacks I see are poor terrain graphics that makes gameplay harder because you have difficulty telling what is what and a technology tree that is alien as the planet.
I can't wait for CtP, the design is brillant, (even the most die hard fan of SMAC will have to agree that it's design is much more ambitious then SMAC), and the possibilty almost endless but I am afraid the programmers will have a hard time delivering on that design, particularly the A.I.
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Daniel Frappier
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Montreal, Quebec, Canada
Jan 1970 time: 05:13
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It's not that I dislike the appearance of the terrain, it's just that I have a great deal of difficulty telling wich sqare is good for food and wich one is good for energy, etc. all the sqares looks a lot a like. I did not had time to play a lot yet, maybe it will improve a lot as I get use to the graphics.
I am getting a great deal of respect for SMAC each and every day as I get more acquainted with the game. I did not think of bying the game at first since I dislike sci-fi games.
I think CtP is ambitious in it's design because while SMAC keeps the core of Civ II and adds a lot of complexity, CtP throw up a lot of what made Civ II so great. At the core is city management and the relationship between food-shields and trade that is totally new. I know it may not sound like a lot but I think it will have a profund impact on gameplay. Most of everything else is also different and getting the A.I. to use all those new strategies got to be difficult. So let me know what you think
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Stormhound
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New Jersey
Jan 1970 time: 00:13
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Each game has its own claim. SMAC is the sequel; CTP is the remake. I'm not sure it makes any difference...at least, in terms other than ego...which one gets the holy mantle of "heir to Civ II". I mean, really...all that matters to me is whether the games are any good. My comments come as a devotee of the turn-based strategy game...it's really my favorite genre by far.
CTP looks like it could be really good. Haven't seen much, and certainly haven't seen a demo, but what I've seen promised will be good IF DELIVERED. I hope it IS delivered, because I rather imagine I'll be buying the game. But at this stage, it's still a pig in a poke, like most games, and I've heard lots of sizzle but not yet tasted steak. I've seen unit lists and feature lists and neat graphics, but I haven't seen it all working. Until I see how it plays, how it flows, how it WORKS, I won't know if it's any good.
SMAC, I can evaluate. It's got a few bugs, it's got a few things I don't like, a lot of things I do. It's missing a thing or two that CTP is supposed to have. But having taken some bites, I can definitely pronounce it a steak and not Spam. It's good, and I think it'll get the patches it needs to be a lot better than good.
They're two different games. I'd suggest sticking to evaluating them on merit (keeping in mind that "merit" varies widely from person to person), and leaving the p***ing contests to the lawyers.
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Main_Brain
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Economic World Center
Jul 2002 time: 06:13
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CtP=Civ /w some Innovations
SMAC= A whole new Civ
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Locutus
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ACS CTP1/2 Manager & Civ4 Co-Manager
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Hengelo, The Netherlands
Nov 1999 time: 06:13
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You're joking right? One could apply many of the same strategies from Civ2 to win in SMAC. Bluntly put, SMAC is just Civ2 with even uglier graphics, unit workshop, SE and a better storyline. It is still a good game, but CtP is a lot farther removed from Civ than SMAC: space & undersea layers, vastly improved combat model, new & better tile imp system, unconventional warfare, empire-oriented approach (city limit, support costs, UI, empire sliders, trade, etc), much higher moddability, macro management, etc, etc, etc. Just because the setting of SMAC is different from Civ2 doesn't make it a different game...
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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:13
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Congrats for the bump GP 
Well, I'd advise you to play SMAC. It is much less boring than CtP by any standard, and is much more original. The only cool thing in Ctp is that you get to trick your enemies by sending them priests, lawyers, televangelists and whatnot. Otherwise, it is wholly uninspired.
SMAC, on the other hand, has tons of new ideas, and takes place in a completely different and involving setting. However, the colour scheme sucks.
I'd advise you to move to Civ3. Except for the lack of scenarios (which will hopefully be relieved this fall), it is the best Civ game so far, with a much better AI than the previous ones, and good ideas in regard of trade and aerial missions. Besides, the interface really rocks compared to the Old Civs. I was a big Civ2 player, but there's a reason why I don't play Civ2 at all anymore, now that I have Civ3 
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