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Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:21
  Old Post 15-10-2004 02:51 Visit Sn00py's homepage!
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He placed 26 lights including the sun.

Saw the animations, one of them is very good, the other is not great.

Btw, I never said dust can't be added, I just said artists don't add it, probably in fear of showing off their hard work in its purity.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
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  Old Post 15-10-2004 02:54
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The real problem with CGI, it always seems to me, is that they look too 3D - real pictures are flat.

Space05us is offline Space05us
King

Nov 2001
time: 17:21
  Old Post 15-10-2004 03:11
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quote:
The real problem with CGI, it always seems to me, is that they look too 3D - real pictures are flat.


I think it has something to do with trying to look as real life as possible, not as real life picture as possible.

Kuciwalker is offline Kuciwalker
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Feb 2001
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  Old Post 15-10-2004 03:50
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It's on a flat screen. If it were a hologram, making it look 3D would be good. But it's not.

MRT144 is offline MRT144
Chieftain
Seattle Washington
Oct 2002
time: 21:21
  Old Post 15-10-2004 04:27
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its all in the lighting

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:21
  Old Post 15-10-2004 07:03
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quote:
Originally posted by Kuciwalker
It's on a flat screen. If it were a hologram, making it look 3D would be good. But it's not.


That's not it. "Real" pictures are 2D representations of a 3D world, so these CGI images should also be 2D representations of a 3D world.

chegitz guevara is offline chegitz guevara
King
Ft. Lauderdale, FL Communist Party of Apolyton
Jun 2000
time: 00:21
  Old Post 15-10-2004 08:07 Visit chegitz guevara's homepage!
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Uhm, they are.

Urban Ranger is offline Urban Ranger
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May 1999
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  Old Post 15-10-2004 08:53
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My point was, you can't have an image that looks "too 3D." That's a silly idea.

Ted Striker is offline Ted Striker
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United States of America
Jan 1970
time: 21:21
  Old Post 15-10-2004 08:55 Visit Ted Striker's homepage!
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I'd draw a picture of myself hitting it.

Kuciwalker is offline Kuciwalker
Emperor
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Feb 2001
time: 00:21
  Old Post 15-10-2004 09:12
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quote:
Originally posted by Urban Ranger
That's not it. "Real" pictures are 2D representations of a 3D world, so these CGI images should also be 2D representations of a 3D world.


Not my point. They don't look 2D. Look at a normal movie, look at a CGI movie. The normal movie looks flat - and real. The CGI movie looks 3D - and fake.

Albert Speer is offline Albert Speer
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Puerile Polemic
Mar 1999
time: 00:21
  Old Post 15-10-2004 09:38
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yeah... computer graphics are just too 3d, too shiny, too crisp... they're all around too perfect. it's like theyre digital and someone needs to introduce an analog element, so to speak.

BeBro is offline BeBro
King
of the Krauts
Mar 2000
time: 06:21
  Old Post 15-10-2004 13:00 Visit BeBro's homepage!
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Well, I don't think CGI is always - per se - too perfect, it just costs a lot of efforts to make it look real. I also would say it is much easier to make technical structures (buildings, vehicles etc.) look real than humans, animals or other "organic" things.

Oerdin is offline Oerdin
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Sep 2001
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  Old Post 15-10-2004 13:30
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I can't believe they gave her camel toe!


Check out the one of her in the black bikini.

monolith94 is offline monolith94
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New England
Jan 1970
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  Old Post 15-10-2004 14:52 Visit monolith94's homepage!
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"I have a sneaking suspicion that if there were a way to make movies without actors, George (Lucas) would do it."
- Mark Hamill

Proteus_MST is offline Proteus_MST
Prince

Dec 2001
time: 06:21
  Old Post 15-10-2004 16:04
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The Pictures of the women look (mostly) great,
but what IMHO looks very artificial is the face of the Baby.
IMHO they added too little childlikeness. It resembles more the miniaturized face of an adult, than a real face of a baby.

Kuciwalker is offline Kuciwalker
Emperor
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Feb 2001
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  Old Post 15-10-2004 17:02
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quote:
Originally posted by BeBro
Well, I don't think CGI is always - per se - too perfect, it just costs a lot of efforts to make it look real. I also would say it is much easier to make technical structures (buildings, vehicles etc.) look real than humans, animals or other "organic" things.


I've never seen it look real. I think there's something fundamentally wrong with their idea.

Dr Strangelove is offline Dr Strangelove
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USA
Jan 1970
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  Old Post 15-10-2004 17:25
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I'd like to see film makers start using CGI to synchronize the movement of lips and faces of actors in dubbed movies. Wouldn't it be awesome if in your favorite foreign film the dubbing was rendered like natural because the mtion of the actors' lips and faces was synchronized with the pronunciation of the words in your native tounge?

I thought that the CGI rendering of the characters in Final Fantasy was almost lifelike. They reduced the plastic-like appearence of their CGI figures by dulling the surface on the skin. Unfortunately the viewer would still get the impression of skin that was still too homogenious. On close -up shots though you could actually see tiny hairs, veins and skin lines.

Adagio is offline Adagio

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Jun 2001
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  Old Post 15-10-2004 18:42
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But some 3D things looks very real... I've noticed several times when walking near water, that I've said the water looked like computer graphics

Skanky Burns is offline Skanky Burns
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Skanky Bastard Quartermaster
Aug 2001
time: 14:21
  Old Post 15-10-2004 19:32
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Sims!

alva is offline alva
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Republic of Flanders
Sep 2001
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  Old Post 15-10-2004 19:45
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* alva kicks Skanky out of the thread.

Ari Rahikkala is offline Ari Rahikkala
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Unreported loss of streaming in atomic read operation
Oct 1999
time: 07:21
  Old Post 15-10-2004 19:49 Visit Ari Rahikkala's homepage!
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quote:
Originally posted by Adagio
But some 3D things looks very real... I've noticed several times when walking near water, that I've said the water looked like computer graphics


It seems to me that water is pretty easy to render, at least for raytracers... or perhaps it's just POV-Ray that does a good job of it (I'm not quite sure of how other renderers fare). As evidence, I submit http://www.lyseo.edu.ouka.fi/~lighten/bigcoolwater.jpg . I created this image quite a while ago (that file on the server was last modified in February 2003) with a piece of landscape generating software that's quite dead and rendered it with POV-Ray. Compared to the horrible-looking land and the decent but definitely not good sky, the water actually looks quite cool. Sure, it could use improvement - it should reflect a lot more and refract a lot less, and there should be different-looking areas of the surface (air going in different directions causes waves to go in different directions, I guess) but the only thing that's really important here is what it looks like compared to the rest of the image...

pchang is offline pchang
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Cupertino?
Aug 1999
time: 05:21
  Old Post 15-10-2004 19:56
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I think the "real" factor has to do with how light reflects off various surfaces. The CGI programs use equations that are very accurate for "inorganic" things like metal and plastic, but are not that accurate for "living" things like human skin.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:21
  Old Post 15-10-2004 20:48
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quote:
Originally posted by Kuciwalker
Not my point. They don't look 2D. Look at a normal movie, look at a CGI movie. The normal movie looks flat - and real. The CGI movie looks 3D - and fake.




Of course it doesn't look 2D. A normal movie don't "look 2D," either.

Urban Ranger is offline Urban Ranger
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  Old Post 15-10-2004 20:53
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quote:
Originally posted by Ari Rahikkala
It seems to me that water is pretty easy to render, at least for raytracers... or perhaps it's just POV-Ray that does a good job of it (I'm not quite sure of how other renderers fare).


It depends. Doing things like sweat on a person's face or water condensing on certain type of objects is very hard.

quote:
Originally posted by Ari Rahikkala
Sure, it could use improvement - it should reflect a lot more and refract a lot less


It has too much reflection already - and the light source seems to be wrong.

shawnmmcc is offline shawnmmcc
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Jan 2003
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  Old Post 27-02-2005 00:54
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Was going through some threads to save my own and saw this one. Besides the problems already mentioned - too many light sources (and the proportion of light coming from the non-primary ones is all wrong - I'm a serious amateur photographer whose done a few gigs for close friends) and the hair, there's another factor that has only been dealt with the last couple of years.

It has to do with the fact that with skin, and certain other surfaces, the light is not simply reflected from the surface, it also penetrates and reflects back from below the surface. The inner luminous aspect to skin is what makes it so develish to CGI. I cannot remember the programmer who pioneered this approach, but he has been getting some phenomenal results.

DeathByTheSword is offline DeathByTheSword
King
soon to be a major religion
Nov 2001
time: 05:21
  Old Post 27-02-2005 01:00
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probably already said but the absorption and dispersion of light on the hair and skin is what makes it unreal

Ari Rahikkala is offline Ari Rahikkala
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Unreported loss of streaming in atomic read operation
Oct 1999
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  Old Post 27-02-2005 02:18 Visit Ari Rahikkala's homepage!
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quote:
Originally posted by Urban Ranger
It has too much reflection already - and the light source seems to be wrong.


When was the last time you saw the bottom of a lake through water from that angle? As far as I know lakes are supposed to be *blue*, not some sort of greenish brownish light cyan (can you tell I had problems figuring out what I should call that colour )?

Tattila the Hun is offline Tattila the Hun
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Tornio
Oct 2002
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  Old Post 27-02-2005 03:04
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I wonder, would those cgi clips look more realistic, if they were copied couple of times to lowzy VHS-casettes?

Or if they applied the same visual effect they did for Saving Private Ryan, removed some colors, made it a bit bleaker...

Dis is offline Dis
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Las Vegas, Nevada
Feb 2000
time: 21:21
  Old Post 27-02-2005 03:36 Visit Dis's homepage!
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quote:
Originally posted by Ari Rahikkala


When was the last time you saw the bottom of a lake through water from that angle? As far as I know lakes are supposed to be *blue*, not some sort of greenish brownish light cyan (can you tell I had problems figuring out what I should call that colour )?


our lake looks brown up close. of course we live in a desert. from an airplane it looks blue though.

The Andy-Man is offline The Andy-Man
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Tory Party of 'Poly
Jul 2001
time: 05:21
  Old Post 27-02-2005 03:42
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quote:
Originally posted by monolith94
"I have a sneaking suspicion that if there were a way to make movies without actors, George (Lucas) would do it."
- Mark Hamill



I thought he already was

 
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