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diablovision
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Los Angeles, CA
Apr 2004 time: 05:21
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I have been thinking about this for a while--real planets are round, obviously, and the map is square! The map doesn't wrap around the way a real globe does and the projection onto a flat square map distorts the amount of land near the poles.
One thing that I think would be great is a 3d animated globe that would be completely hardware accelerated. As your civilization discovers the world, you could see more and more of the globe. Initially, the view would be zoomed in enough that you cannot even detect the curvature of the earth, but as your empire expands and you learn from neighbors, you will realize the curvature and eventually be able to see the whole planet! You can zoom, rotate, pan, etc.
It would definately feel cool when you dominate an entire hemisphere to be able to see your empire as it makes the planet look lopsided!
Projections could be done by unfolding the surface of the globe.
ALL units would be 3d modelled, ALA warcraft. You could zoom, rotate, pan, etc on battles and on the different units.
I think it would be really cool with the right controls!
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10BRAVO
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make it real-time 3D first person!
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trolluscaius
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i tink it could be cool lik the XCom series
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Eladamry
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Most pathfinding algorithms will have trouble digesting pentagons and hexagons on the same map. It could be done, but it would probably limit possible map sizes and make pathfinding more resource intensive. If going with a spherical map, IMHO it is better to use irregular shaped "provinces" for layout because they would be just as resource intensive as hexagons + pentagons, but would allow for more variety in strategic placement and custom sizes.
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