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Zeiter
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doc:loyalty is really the only one I could see as being of any use to us right now. Shall we entertain the idea of subsidizing a probing of Yang for doc:loyalty to the Gaians?
Here's another thing to consider too: When we do acquire all of these techs, our powergraph is going to shoot through the roof. Thus, we need to be very careful about it, because it could put us in an unfavorable position diplomatically. We're already the first human team on the powergraph chart, right?
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KrysiasKrusader
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Commander of Corazon's Own Elite Guard
Apr 2002 time: 00:21
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quote: Originally posted by Googlie
(do any of you go for Polysoft to actually build arty?)
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Not on purpouse.
But I usually pick up Polymorphic Software by accident, or cause I'm forced to due to the choices after a breakthrough.
I actually do build a few arty units. Surprises the **** outa people when I blow their foilprobes outa the water with one shot (an excellent exchange in the minerals department). Also to bombard an approaching stack of enemy units before a banzai sortie from one of my bases. Dueling with naval coastal raiders etc.
Edit:
I had one game where I built (1)-1-1 police units. Every turn they bombarded fungus tiles within my base perimeters. Doubled up as police units for double role. Cheap and extremely versatile. people were e-mailing me asking how I knew where there units were hiding all the time. They thought I had discovered a cheat that was unheard of. All I was doing was shelling fungus tiles (land and sea), while sitting in my bases. When I discovered something, I would send in one of my precious few aircraft and/or empath laser rovers to kill it. (snicker).
I called these guys "pop cops".
(pop for popping off shells, cops is slang in North America for police)
Last edited by KrysiasKrusader on 18-10-2004 at 09:22
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