 |
|  |
 |
|
FMP thE mAd
|
|
Auch, France
Feb 2001 time: 05:20
|
|
Hi there 
I'm playing with Call To Conquest mod, and at this time, i see strange thing in my game.
At 1000 AD, i saw Chinese come to me with "Early tank" (that's the name in the database). My most powerfull unit was at this time Musketeer and Canon, so I thought "Hey, they are better than me in science !".
So I built a Spy and go near a Chinese town to steal technology.
And there's the strange thing : when my Spy tried to steal technology, there was a message "Chinese don't have technology we haven't".
Strange, because they captured 2 of my towns with their "Early tank" and "Artillery"...
Few turn later (i'm now in 1300 AD) every civilization have Early Tank and Artillery. But when i check the Science Advisor, i saw that i'm the first in science !!
For example I have an ambassy with Greek, and i have 2 Technologies they don't have. But they come with Early Tank anyway (someone can explain them that they CAN'T have Early tank if i don't have them ? )
So is it a bug you know, or something else ?
I'm playing with the Apolyton Source Code Project, and mod Call to Conquest.
Notice that i tried to install "World War mod" last week end, but it doesn't work.
So perhaps there's a conflict beetween Call To Conquest and World War ?
|
|
|  |
 |
|
FMP thE mAd
|
|
Auch, France
Feb 2001 time: 05:20
|
|
I think you're right : perhaps i played with wrong mod this week end, just a few time when i tried World at War. And then, tech tree was bugged for others Civs.
Well, i reinstall all correctly, and i'll see.
|
|
|  |
 |
|
FMP thE mAd
|
|
Auch, France
Feb 2001 time: 05:20
|
|
In fact there's really a problem with those two mods :
I reinstalled CTP2, Patch 1.1, modswapper 1.12, and then "Wolrd War" mod.
I tried it, played fews hours with this mods and everything was ok.
Then i installed "Call to conquest" mod, and try to launch a new game : i was surprise to see that i started at 1 AD, with a modern settler ! So i wasn't in "Call to Conquest" mod, but in "World War mod".
It's perhaps because it's the french version ?
But it's strange, anyway.
|
|
|  |
 |
|
Maquiladora
|
|
quote: Then i installed "Call to conquest" mod, and try to launch a new game : i was surprise to see that i started at 1 AD, with a modern settler ! So i wasn't in "Call to Conquest" mod, but in "World War mod". |
After you installed CtC did you re-run modswapper and select CtC from the modswapper menu first?
|
|
|  |
 |
|
FMP thE mAd
|
|
Auch, France
Feb 2001 time: 05:20
|
|
Yes of course. I ran modswapper, selected "Call to Conquest", but was with "World War" mod.
I don't understand why, Call to Conquest works perfectly when i install it alone...
And others mods don't have this problem : i have "Craddle", and "Apolyton pack" too, and there isn't conflict.
|
|
|  |
All times are GMT. The time now is 05:20. Apolyton Time is 00:20. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|