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imacowmoo 3-:-o is offline imacowmoo 3-:-o
Settler

Oct 2004
time: 05:20
  Old Post 26-10-2004 09:58
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Disable spys Got spare money?

Is it possible to Disable spies? I get really sick of AI bribing half my army

Rohag is offline Rohag
Warlord

May 2002
time: 05:20
  Old Post 31-10-2004 03:06 Visit Rohag's homepage!
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Support Apolyton or Terrorists Win

Hi! Yes, you can disable spies several ways. Perhaps the easiest way is for you to modify the unitrules.xml file in the RoN or Thrones & Patriots data subdirectory (C:\Program Files\Microsoft Games\Rise of Nations\Thrones and Patriots\data\unitrules.xml).

In that file you’ll find the element “Spy” with the sub-element whose values are all “1s” (one). Open the file with Notepad or WordPad – a fancy xml editor is unnecessary, and save a copy of the original as a backup. Edit all the TRIBEMASK values to “0” (zero). This turns off the spy unit for all nations in the game. Save the file.

Keep in mind that you will not be able to play the game in online multiplayer matches with this modified file; it would cause out-of-sync crashes. Actually, if everyone playing online has the exact same modded files, then you should theoretically be able to have a multiplayer match.

Another method for disabling spies would be to write a script you could enable through the initial Quick Match setup screen. But that’s a bit more involved.

imacowmoo 3-:-o is offline imacowmoo 3-:-o
Settler

Oct 2004
time: 05:20
  Old Post 31-10-2004 09:23
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Support Apolyton, buy GURPS/ Alpha Centauri

thank you!

Eyecare is offline Eyecare
Settler

Jul 2004
time: 05:20
  Old Post 18-11-2004 20:59
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Increase the size of your Attachments

Or just bring along a scout/observer unit. You can also use explorers and spies to kill spies.

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:20
  Old Post 12-12-2004 09:07
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Support Apolyton or Terrorists Win

quote:
Originally posted by Eyecare
Or just bring along a scout/observer unit. You can also use explorers and spies to kill spies.


not a bad idea..

I am immersed in CIVIII and CTP Pbeming but do play this and T & P a bit

I will have to remember this tactic..how about spies along side a military unit?

then execute Nathaniel Hale and be done with him..

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:20
  Old Post 04-01-2005 01:13
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What I did to nerf spies is adjust their cost and ramping:
From 5m/5g COST to 8m/8g (multiplied by 10);
From 10m/10g SUPPORT to 80m/80g.
So now the first is 80/80, second is 160/160, third is 240/240, etc.

There will still be spies, but they will be manageable because there will only be 1 or 2 of them (on Tough).

Grandpa Troll is offline Grandpa Troll

Immortal
I owe..I owe..it's off to work I go
Jul 2000
time: 00:20
  Old Post 04-01-2005 06:16
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Support Apolyton, pre-order Civilization IV

quote:
Originally posted by Jaybe
What I did to nerf spies is adjust their cost and ramping:
From 5m/5g COST to 8m/8g (multiplied by 10);
From 10m/10g SUPPORT to 80m/80g.
So now the first is 80/80, second is 160/160, third is 240/240, etc.

There will still be spies, but they will be manageable because there will only be 1 or 2 of them (on Tough).


thanks

nice decision me friend!

GT

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