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Should we have a democracy style succession game
This poll is closed. |
| Yeah, this sounds great and I would play |
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8 |
42.11% |
| Yeah, this sounds great and I would lurk |
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4 |
21.05% |
| Sounds interesting, and I have added some further suggestions |
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2 |
10.53% |
Give over Paddy, thought you were serving drinks  |
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3 |
15.79% |
| No this idea would not work |
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0% |
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2 |
10.53% |
| Total: |
19 voters |
100% |
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MrWhereItsAt
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New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001 time: 17:20
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A turnchat? It can be very very long, even in the early goings.
The succession game idea sounds good, as it means that we have fast Presidencies, and once one person has done their bit, it is up to a different person next. This would help more people in what I like most about the Single Player DGs - learning how to play better. Essentially it would be like having a group of people providing strategy, their own tips and feedback on a game you play, except for ten or so turns at a time.
Necessarily this will involve a change of attitude too - we no longer have to win at all costs, but the aim of the game is to get everyone to do as well as they can and learn most of all.
I'm not sure about doing much of it via chat, but even with a couple of days for polls, then discussion, and with 10-20 turns played per week this would be doable in a fair time, especially if we make it a small map with reasonable few civs.
I'll be in, when I can slow down on the workload in the other DGs.
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Paddy the Scot

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Hordeland
Mar 2001 time: 14:20
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The way I see it would be to have the one month reign of the leader and the council, as per the previous Demo Games
We would still have various threads and polls on issues
Then when there is either a set time, some uniform consenus, or the council decides the time is right, the leader, with or without the council, goes on and plays a packet of turns, as per the succession game format.
At the end of each pack of turns there would be saves for each player to load and know what was going on, plenty of pics and the chance for some lively discussion
This continues through for the standard period of one month
Then the leader and the council are up for elections, allowing the next party to come in and do there thung as leader or couincil member 
This is a democracy game after all 
I see this option as giving the game momentum - we are not bogged down in the minute details of each unit going to each square each turn
Basically the game can get some movement
If we take on a conquest scenario, we could effectively get it knocked over in several months, instead of several years 
If this was successful, we could then we could move onto another conquest scenario
Give the forum some movement
Maybe keep the attention of lurkers and players alike
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snoopy369

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Of the Peanuts Gallery
Apr 2004 time: 23:20
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Hmm... how about we screw this democracy baloney and move on to a real form of government ...
A Constitutional Monarchy Succession Game.
Basically every 10 turns or so, or whatever (maybe smaller number later on) you post the save, and people vote if they still have "confidence" in you.
If 50% vote "confidence", then you play another 10 turns, but with 100% control over those turns. Perhaps you get a larger number of turns to start with or something (to give you a good chance to play a bit) like 20.
If 50% vote "no confidence", then they vote on who will play next. That person then gets 20 turns, etc.
You could even have "parties", that changed based on the major issue (so a "grower" party and a "fighter" party, say, early on, when we meet the first civ, and then later there might be the "navy with a small air force" party and the "tanks, dangit" party) and whichever party has the most votes each time picks a person to be the "majority leader", ie prime minister.
The "parties" would allow for a faster switch of players... but still have the elections. And the "monarchy" aspect means that there's no voting piecemeal - the currently elected PM has total backing from his/her Monarch, as long as he/she keeps the faith. 
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ormuzd
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I think we should not make new constitution. It is useless because thedemo games are failing one after the other because there are not anough players.
I mean we should keep it simple - specify some rules and when there are problems to be discussed we can run a poll and solve them. Votes, elections... When an election has two candidates and more than 15 votes it is a big election. Since I have started playing demo games there is one candidate who is not excited about his future position and his only opponent is the Great Banana. The candidate wins with 9-1 votes and that's it.
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