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rickontherun_21
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Just wanted to know what i'm doing wrong in this game, if you could have a look at it and tell what is wrong that would be great.
Attachment: cleopatra of the egyptians.sav
This has been downloaded 5 time(s).
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rickontherun_21
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Its C3C by the way. So i should only build troops in cities with barracks?
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rickontherun_21
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When is the best time to have the golden age?
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Muad'Dib
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Of The Known Universe
Jan 1970 time: 05:20
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I just downloaded your saved game. I'll chime in with my 2 cents after I had a chance to review it.
I tried to attach & upload the game I'm currently playing for you to check-out; it failed twice. Attachment was too big and got an error message using the upload service.
If you or anyone else wants it, e-mail me at:
Mauddib@intergrafix.net and I'll send it to you.
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Muad'Dib
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Of The Known Universe
Jan 1970 time: 05:20
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Okay, just reviewed your game.
My first piece of advice; I would've restarted and not wasted my time on this map. Too much jungle terrain, and an AI Civ too close for comfort. What were your map perameters??? Small, Medium Large??? How many Civs??? How many villages did you get before you revealed the Dutch??? And how many techs did you get from them (villages)???
Second, your cities are not maximizing the resource specials. Never leave whale or fish tiles out of a city's radius, especially the whale--the shield/commerce combo is very advantageous, especially when you are still in Ancient Times. Remember, they don't call them specials for nothing.
Third, your research is unfocused and going in the wrong direction. When you start a new game your are always in Despotism. Your first priorty is always to go for Philosophy, followed by Literature, then Code of Laws, and finally Republic. By doing this you solve the problems with corruption in Ancient Times that are detrimental for producing shields and commerce. Remember, being first to Philosophy gives you that free tech. Getting Literature allows you to build Great Library--which gets you those others techs up till Education. Code of Laws gives you courthouse to fight corruption and help prevent your cities from flipping. And Republic removes the resourse limitations that come from Despotism--this is advantageous if you pursue a warlike strategy because it gets you to Monarchy or Fascism quicker than if you were in Despotism.
Finally, your building the wrong wonders initially. Pyramids may be great if you want to grow quickly in all your cities, but it doesn't give you science advantages. Plus, your citizens will start becoming unhappy the larger you grow. Your first priorty with wonders should be Colossus or Great Library first, followed by the other one. Once those two are built, go for the wonders that help with unhappiness--Oracle & Hanging Gardens.
If you do continue with this game, let me know what specific advice you want me to give you to help you win on this difficult map.
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rickontherun_21
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OK thanks for the reply. i just won a game playing aztecs on a different map with a dominion victory. guess i only needed a good start and to read around the forums a bit. thanks guys
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Krill
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On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003 time: 05:20
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- The point about the SoZ is that it normally if you can build it, then only you can build it, since only you have ivory (due to C3C resources). Admittedly, it is always better to make a city build it immediately, so that you can get as much use out of it as possible. Expires with Metelurgy.
- Colossus is difficult to build it on the higher levels, true, and is very useful, especially if you try to get out of despotism asap. It is also useful if you try OCC. In PBEMs, if you have a coastal city with good production, it is normally possible to get it in less then 10 turns when you bloew your GA. Expires with Flight
- HG: good, but usually seen as a GA trigger, not for it's preimary uses. However, along with Mausollos, it is very useful in setting up a wonder city. Expires with Steam power
- If you have a city that has good production potential, ie lots of hills and mountains, it is worth building. It acts as an expensive Cathedral (40 shields more expensive for non REL civs), but does not require maintenance. Never expires
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