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shadow_fighter is offline shadow_fighter
Settler

Sep 2004
time: 05:20
  Old Post 30-10-2004 02:52
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I recently attacked egypt and declared war on them. Then, we started a nuclear war, and I am having a hard time. They send about 10 ICBM's every turn! How can I stop them? I already built Strategic Missile Defense but 5 of the nukes still get in?! And how come modern armors can assist in amphibious assults as well?

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:20
  Old Post 30-10-2004 03:17
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It sounds like the only thing you can do is take out the enemy cities where they are building the nukes. Or you can try to make peace with the Eqyptians.

Modern Armor can't be used in amphibious assaults unless the rules in the editor have been changed. (So, if you're playing modified rules, that's probably the reason.) Has one of your coastal cities been captured? Because if that's the case, they are likely moving their transports into that city and off-loading their armor there. When they do that, the unit's movement doesn't get used up like it does for beach/shore landings. Other than that, I have no other ideas.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:20
  Old Post 30-10-2004 03:49
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Are you play AP? I mean even at sid the KAI cannot toss 10 ICBM's at me every turn. It can't even do one evey turn, after it uses it stockpile.

Anyway, once you have nukes, do spy on the AI to see where the icbm's are located. Launch yours in groups of three at any city that has nukes.

Now you can only conquer them or wreck their best cities to slow down the pace. Well if you can cut of the resource (ur), that would do it.

Only marines and berserks can do a true amphip assualt and armies of those units (not mixed).

So what do you mean by assist? Do you mean attack from the transports? If the transports have entered the city, then the units can defend or attack.

shadow_fighter is offline shadow_fighter
Settler

Sep 2004
time: 05:20
  Old Post 30-10-2004 04:00
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no, first marines come and attack my cities like a normal assult. But after they die, a modern armor on the transport starts firing at the city.
And it only lasted 3 turns so far, with about 8-10 per turn.
And I nuked their uranium and aluminum resources, but they seem to have one somewhere else, or else some AI is trading them uranium.
And what is berserk?

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:20
  Old Post 30-10-2004 04:16
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This looks like a save/screenshot moment. Berserkers are the Viking UU. They're 6/2/1 with amphibious assault and replace Longbowmen.

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:20
  Old Post 30-10-2004 04:27 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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yes, save would be nice. It really sounds like a mod...

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:20
  Old Post 30-10-2004 04:54
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quote:
Originally posted by shadow_fighter
no, first marines come and attack my cities like a normal assult. But after they die, a modern armor on the transport starts firing at the city.
And it only lasted 3 turns so far, with about 8-10 per turn.
And I nuked their uranium and aluminum resources, but they seem to have one somewhere else, or else some AI is trading them uranium.
And what is berserk?


Wow this hard to fathom. ICBM's cost 500 shields, you are telling me that they have 8 or more cities that can bust 500 shields per turn or that they have 40 or more cities that can do 100 shields a turn? Not likely in a straight up game.

What level is this? The cost goes down as you move up for the AI, but still even at Sid they are 200 shields to the AI. I just never seen it. I will admit I only get to nukes at deity and sid games nowadays.


How do you know it was a modern armor that fired? You sure it was not a stacked ship such as a BB or DD? You saw the animation?

Last edited by vmxa1 on 30-10-2004 at 06:39

punkbass2000 is offline punkbass2000
King
Waterloo, ON, Canada
Feb 2002
time: 00:20
  Old Post 30-10-2004 04:57
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Actually they would be 200 shields.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:20
  Old Post 30-10-2004 05:43
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Yup, I was thinking it was 1/2, but that is only in comparison to emp, not Regent. But the point is the same.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:20
  Old Post 30-10-2004 08:29
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Lose 30 kilos (of popups)

Gotta be a mod... or one of the greatest KAI ever known.

And, especially measured across so many missiles, the SMD really should be covering appr. 75%.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:20
  Old Post 30-10-2004 09:46
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Got spare money?

My limited experience with SDI is it stops at least 3/4 and I seen 9 straight stopped in both directions. You can see a really large civ making ICBM's in little island towns even. They are plucking away at 40 or more turn pace. It is really funning.

Zulu Elephant is offline Zulu Elephant
Prince

Jun 1999
time: 05:20
  Old Post 01-11-2004 07:07
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Increase the size of your Attachments

are you using accelerated production?

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:20
  Old Post 01-11-2004 07:30
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Put an end to popups!

quote:
Originally posted by Zulu Elephant
are you using accelerated production?


He said no when I asked in the third post.

conmcb25 is offline conmcb25

Emperor
Angmar
Aug 2002
time: 23:20
  Old Post 01-11-2004 16:43 Visit conmcb25<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Next time dont attaack a Civ with Nukes.

shadow_fighter is offline shadow_fighter
Settler

Sep 2004
time: 05:20
  Old Post 03-11-2004 01:02
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they probably got all those nukes from controling a third of the world on a huge map.
And I am playing AP, but does that really increase production so much? I do have a 5 or 6 cities that can build an ICBM in 3 turns, along with 20 other cities that can in 5 turns, every single one working on it, and about 2-4 per turn.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:20
  Old Post 03-11-2004 01:56
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quote:
Originally posted by shadow_fighter

And I am playing AP, but does that really increase production so much?


You are kidding right? I mean it doubles food,shields and commerce. You crank out settlers so fast it is hard to figure out where to send them, since you can have so many already out.

Mad Bomber is offline Mad Bomber
King
Columbus, Ohio
Nov 2002
time: 00:20
  Old Post 04-11-2004 07:54
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quote:
Originally posted by shadow_fighter
......And I nuked their uranium and aluminum resources, but they seem to have one somewhere else, or else some AI is trading them uranium.


Make sure to hit the capitol with three nukes. It should eliminate all conections to the other capitols (roads, harbors, airports). Do not capture the capitol until its the last city remaining, or until you are sure the trade connections have been broken.

Muad'Dib is offline Muad'Dib
King
Of The Known Universe
Jan 1970
time: 05:20
Arrow  Old Post 12-11-2004 03:24
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Go and capture/monopolize the only sources of uranium. That is the only way to permanently stop the AI from raining Nukes down upon you. There is always 5-6 sources of uranium.

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